NVIDIA Quadro T1000

Compare The NVIDIA Quadro T1000 Against Other GPUs.

Below is a generalized look at the performance across various test profiles and where relevant the different test profile options exposed for a high-level look at the performance compared to all available public test results on OpenBenchmarking.org.


To find individual public OpenBenchmarking.org results matching this component, use the integrated Google site search page.


name of display: :0.0
display: :0  screen: 0
direct rendering: Yes
server glx vendor string: NVIDIA Corporation
server glx version string: 1.4
server glx extensions:
    GLX_ARB_context_flush_control, GLX_ARB_create_context, 
    GLX_ARB_create_context_no_error, GLX_ARB_create_context_profile, 
    GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float, 
    GLX_ARB_multisample, GLX_EXT_buffer_age, 
    GLX_EXT_create_context_es2_profile, GLX_EXT_create_context_es_profile, 
    GLX_EXT_framebuffer_sRGB, GLX_EXT_import_context, GLX_EXT_libglvnd, 
    GLX_EXT_stereo_tree, GLX_EXT_swap_control, GLX_EXT_swap_control_tear, 
    GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, GLX_EXT_visual_rating, 
    GLX_NV_copy_buffer, GLX_NV_copy_image, GLX_NV_delay_before_swap, 
    GLX_NV_float_buffer, GLX_NV_multigpu_context, 
    GLX_NV_robustness_video_memory_purge, GLX_NV_swap_group, 
    GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGI_swap_control, 
    GLX_SGI_video_sync
client glx vendor string: NVIDIA Corporation
client glx version string: 1.4
client glx extensions:
    GLX_ARB_context_flush_control, GLX_ARB_create_context, 
    GLX_ARB_create_context_no_error, GLX_ARB_create_context_profile, 
    GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float, 
    GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_buffer_age, 
    GLX_EXT_create_context_es2_profile, GLX_EXT_create_context_es_profile, 
    GLX_EXT_fbconfig_packed_float, GLX_EXT_framebuffer_sRGB, 
    GLX_EXT_import_context, GLX_EXT_stereo_tree, GLX_EXT_swap_control, 
    GLX_EXT_swap_control_tear, GLX_EXT_texture_from_pixmap, 
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_NV_copy_buffer, 
    GLX_NV_copy_image, GLX_NV_delay_before_swap, GLX_NV_float_buffer, 
    GLX_NV_multigpu_context, GLX_NV_multisample_coverage, 
    GLX_NV_robustness_video_memory_purge, GLX_NV_swap_group, 
    GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGI_swap_control, 
    GLX_SGI_video_sync
GLX version: 1.4
GLX extensions:
    GLX_ARB_context_flush_control, GLX_ARB_create_context, 
    GLX_ARB_create_context_no_error, GLX_ARB_create_context_profile, 
    GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float, 
    GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_buffer_age, 
    GLX_EXT_create_context_es2_profile, GLX_EXT_create_context_es_profile, 
    GLX_EXT_framebuffer_sRGB, GLX_EXT_import_context, GLX_EXT_stereo_tree, 
    GLX_EXT_swap_control, GLX_EXT_swap_control_tear, 
    GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, GLX_EXT_visual_rating, 
    GLX_NV_copy_buffer, GLX_NV_copy_image, GLX_NV_delay_before_swap, 
    GLX_NV_float_buffer, GLX_NV_multigpu_context, 
    GLX_NV_robustness_video_memory_purge, GLX_NV_swap_group, 
    GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGI_swap_control, 
    GLX_SGI_video_sync
Memory info (GL_NVX_gpu_memory_info):
    Dedicated video memory: 4096 MB
    Total available memory: 4096 MB
    Currently available dedicated video memory: 3787 MB
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: Quadro T1000/PCIe/SSE2
OpenGL core profile version string: 4.6.0 NVIDIA 440.82
OpenGL core profile shading language version string: 4.60 NVIDIA
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL core profile extensions:
    GL_AMD_multi_draw_indirect, GL_AMD_seamless_cubemap_per_texture, 
    GL_AMD_vertex_shader_layer, GL_AMD_vertex_shader_viewport_index, 
    GL_ARB_ES2_compatibility, GL_ARB_ES3_1_compatibility, 
    GL_ARB_ES3_2_compatibility, GL_ARB_ES3_compatibility, 
    GL_ARB_arrays_of_arrays, GL_ARB_base_instance, GL_ARB_bindless_texture, 
    GL_ARB_blend_func_extended, GL_ARB_buffer_storage, GL_ARB_cl_event, 
    GL_ARB_clear_buffer_object, GL_ARB_clear_texture, GL_ARB_clip_control, 
    GL_ARB_color_buffer_float, GL_ARB_compressed_texture_pixel_storage, 
    GL_ARB_compute_shader, GL_ARB_compute_variable_group_size, 
    GL_ARB_conditional_render_inverted, GL_ARB_conservative_depth, 
    GL_ARB_copy_buffer, GL_ARB_copy_image, GL_ARB_cull_distance, 
    GL_ARB_debug_output, GL_ARB_depth_buffer_float, GL_ARB_depth_clamp, 
    GL_ARB_depth_texture, GL_ARB_derivative_control, 
    GL_ARB_direct_state_access, GL_ARB_draw_buffers, 
    GL_ARB_draw_buffers_blend, GL_ARB_draw_elements_base_vertex, 
    GL_ARB_draw_indirect, GL_ARB_draw_instanced, GL_ARB_enhanced_layouts, 
    GL_ARB_explicit_attrib_location, GL_ARB_explicit_uniform_location, 
    GL_ARB_fragment_coord_conventions, GL_ARB_fragment_layer_viewport, 
    GL_ARB_fragment_program, GL_ARB_fragment_program_shadow, 
    GL_ARB_fragment_shader, GL_ARB_fragment_shader_interlock, 
    GL_ARB_framebuffer_no_attachments, GL_ARB_framebuffer_object, 
    GL_ARB_framebuffer_sRGB, GL_ARB_geometry_shader4, 
    GL_ARB_get_program_binary, GL_ARB_get_texture_sub_image, GL_ARB_gl_spirv, 
    GL_ARB_gpu_shader5, GL_ARB_gpu_shader_fp64, GL_ARB_gpu_shader_int64, 
    GL_ARB_half_float_pixel, GL_ARB_half_float_vertex, GL_ARB_imaging, 
    GL_ARB_indirect_parameters, GL_ARB_instanced_arrays, 
    GL_ARB_internalformat_query, GL_ARB_internalformat_query2, 
    GL_ARB_invalidate_subdata, GL_ARB_map_buffer_alignment, 
    GL_ARB_map_buffer_range, GL_ARB_multi_bind, GL_ARB_multi_draw_indirect, 
    GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query, 
    GL_ARB_occlusion_query2, GL_ARB_parallel_shader_compile, 
    GL_ARB_pipeline_statistics_query, GL_ARB_pixel_buffer_object, 
    GL_ARB_point_parameters, GL_ARB_point_sprite, GL_ARB_polygon_offset_clamp, 
    GL_ARB_post_depth_coverage, GL_ARB_program_interface_query, 
    GL_ARB_provoking_vertex, GL_ARB_query_buffer_object, 
    GL_ARB_robust_buffer_access_behavior, GL_ARB_robustness, 
    GL_ARB_sample_locations, GL_ARB_sample_shading, GL_ARB_sampler_objects, 
    GL_ARB_seamless_cube_map, GL_ARB_seamless_cubemap_per_texture, 
    GL_ARB_separate_shader_objects, GL_ARB_shader_atomic_counter_ops, 
    GL_ARB_shader_atomic_counters, GL_ARB_shader_ballot, 
    GL_ARB_shader_bit_encoding, GL_ARB_shader_clock, 
    GL_ARB_shader_draw_parameters, GL_ARB_shader_group_vote, 
    GL_ARB_shader_image_load_store, GL_ARB_shader_image_size, 
    GL_ARB_shader_objects, GL_ARB_shader_precision, 
    GL_ARB_shader_storage_buffer_object, GL_ARB_shader_subroutine, 
    GL_ARB_shader_texture_image_samples, GL_ARB_shader_texture_lod, 
    GL_ARB_shader_viewport_layer_array, GL_ARB_shading_language_100, 
    GL_ARB_shading_language_420pack, GL_ARB_shading_language_include, 
    GL_ARB_shading_language_packing, GL_ARB_shadow, GL_ARB_sparse_buffer, 
    GL_ARB_sparse_texture, GL_ARB_sparse_texture2, 
    GL_ARB_sparse_texture_clamp, GL_ARB_spirv_extensions, 
    GL_ARB_stencil_texturing, GL_ARB_sync, GL_ARB_tessellation_shader, 
    GL_ARB_texture_barrier, GL_ARB_texture_border_clamp, 
    GL_ARB_texture_buffer_object, GL_ARB_texture_buffer_object_rgb32, 
    GL_ARB_texture_buffer_range, GL_ARB_texture_compression, 
    GL_ARB_texture_compression_bptc, GL_ARB_texture_compression_rgtc, 
    GL_ARB_texture_cube_map, GL_ARB_texture_cube_map_array, 
    GL_ARB_texture_env_add, GL_ARB_texture_env_combine, 
    GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3, 
    GL_ARB_texture_filter_anisotropic, GL_ARB_texture_filter_minmax, 
    GL_ARB_texture_float, GL_ARB_texture_gather, 
    GL_ARB_texture_mirror_clamp_to_edge, GL_ARB_texture_mirrored_repeat, 
    GL_ARB_texture_multisample, GL_ARB_texture_non_power_of_two, 
    GL_ARB_texture_query_levels, GL_ARB_texture_query_lod, 
    GL_ARB_texture_rectangle, GL_ARB_texture_rg, GL_ARB_texture_rgb10_a2ui, 
    GL_ARB_texture_stencil8, GL_ARB_texture_storage, 
    GL_ARB_texture_storage_multisample, GL_ARB_texture_swizzle, 
    GL_ARB_texture_view, GL_ARB_timer_query, GL_ARB_transform_feedback2, 
    GL_ARB_transform_feedback3, GL_ARB_transform_feedback_instanced, 
    GL_ARB_transform_feedback_overflow_query, GL_ARB_transpose_matrix, 
    GL_ARB_uniform_buffer_object, GL_ARB_vertex_array_bgra, 
    GL_ARB_vertex_array_object, GL_ARB_vertex_attrib_64bit, 
    GL_ARB_vertex_attrib_binding, GL_ARB_vertex_buffer_object, 
    GL_ARB_vertex_program, GL_ARB_vertex_shader, 
    GL_ARB_vertex_type_10f_11f_11f_rev, GL_ARB_vertex_type_2_10_10_10_rev, 
    GL_ARB_viewport_array, GL_ARB_window_pos, GL_ATI_draw_buffers, 
    GL_ATI_texture_float, GL_ATI_texture_mirror_once, 
    GL_EXTX_framebuffer_mixed_formats, GL_EXT_Cg_shader, GL_EXT_abgr, 
    GL_EXT_bgra, GL_EXT_bindable_uniform, GL_EXT_blend_color, 
    GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate, 
    GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_compiled_vertex_array, 
    GL_EXT_depth_bounds_test, GL_EXT_direct_state_access, 
    GL_EXT_draw_buffers2, GL_EXT_draw_instanced, GL_EXT_draw_range_elements, 
    GL_EXT_fog_coord, GL_EXT_framebuffer_blit, GL_EXT_framebuffer_multisample, 
    GL_EXT_framebuffer_multisample_blit_scaled, GL_EXT_framebuffer_object, 
    GL_EXT_framebuffer_sRGB, GL_EXT_geometry_shader4, 
    GL_EXT_gpu_program_parameters, GL_EXT_gpu_shader4, 
    GL_EXT_import_sync_object, GL_EXT_memory_object, GL_EXT_memory_object_fd, 
    GL_EXT_multi_draw_arrays, GL_EXT_multiview_tessellation_geometry_shader, 
    GL_EXT_multiview_texture_multisample, GL_EXT_multiview_timer_query, 
    GL_EXT_packed_depth_stencil, GL_EXT_packed_float, GL_EXT_packed_pixels, 
    GL_EXT_pixel_buffer_object, GL_EXT_point_parameters, 
    GL_EXT_polygon_offset_clamp, GL_EXT_post_depth_coverage, 
    GL_EXT_provoking_vertex, GL_EXT_raster_multisample, GL_EXT_rescale_normal, 
    GL_EXT_secondary_color, GL_EXT_semaphore, GL_EXT_semaphore_fd, 
    GL_EXT_separate_shader_objects, GL_EXT_separate_specular_color, 
    GL_EXT_shader_image_load_formatted, GL_EXT_shader_image_load_store, 
    GL_EXT_shader_integer_mix, GL_EXT_shadow_funcs, GL_EXT_sparse_texture2, 
    GL_EXT_stencil_two_side, GL_EXT_stencil_wrap, GL_EXT_texture3D, 
    GL_EXT_texture_array, GL_EXT_texture_buffer_object, 
    GL_EXT_texture_compression_dxt1, GL_EXT_texture_compression_latc, 
    GL_EXT_texture_compression_rgtc, GL_EXT_texture_compression_s3tc, 
    GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp, 
    GL_EXT_texture_env_add, GL_EXT_texture_env_combine, 
    GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic, 
    GL_EXT_texture_filter_minmax, GL_EXT_texture_integer, GL_EXT_texture_lod, 
    GL_EXT_texture_lod_bias, GL_EXT_texture_mirror_clamp, 
    GL_EXT_texture_object, GL_EXT_texture_sRGB, GL_EXT_texture_sRGB_R8, 
    GL_EXT_texture_sRGB_decode, GL_EXT_texture_shadow_lod, 
    GL_EXT_texture_shared_exponent, GL_EXT_texture_storage, 
    GL_EXT_texture_swizzle, GL_EXT_timer_query, GL_EXT_transform_feedback2, 
    GL_EXT_vertex_array, GL_EXT_vertex_array_bgra, GL_EXT_vertex_attrib_64bit, 
    GL_EXT_window_rectangles, GL_EXT_x11_sync_object, GL_IBM_rasterpos_clip, 
    GL_IBM_texture_mirrored_repeat, GL_KHR_blend_equation_advanced, 
    GL_KHR_blend_equation_advanced_coherent, GL_KHR_context_flush_control, 
    GL_KHR_debug, GL_KHR_no_error, GL_KHR_parallel_shader_compile, 
    GL_KHR_robust_buffer_access_behavior, GL_KHR_robustness, 
    GL_KHR_shader_subgroup, GL_KTX_buffer_region, 
    GL_NVX_blend_equation_advanced_multi_draw_buffers, 
    GL_NVX_conditional_render, GL_NVX_gpu_memory_info, GL_NVX_nvenc_interop, 
    GL_NVX_progress_fence, GL_NV_ES1_1_compatibility, 
    GL_NV_ES3_1_compatibility, GL_NV_alpha_to_coverage_dither_control, 
    GL_NV_bindless_multi_draw_indirect, 
    GL_NV_bindless_multi_draw_indirect_count, GL_NV_bindless_texture, 
    GL_NV_blend_equation_advanced, GL_NV_blend_equation_advanced_coherent, 
    GL_NV_blend_minmax_factor, GL_NV_blend_square, GL_NV_clip_space_w_scaling, 
    GL_NV_command_list, GL_NV_compute_program5, 
    GL_NV_compute_shader_derivatives, GL_NV_conditional_render, 
    GL_NV_conservative_raster, GL_NV_conservative_raster_dilate, 
    GL_NV_conservative_raster_pre_snap, 
    GL_NV_conservative_raster_pre_snap_triangles, 
    GL_NV_conservative_raster_underestimation, GL_NV_copy_depth_to_color, 
    GL_NV_copy_image, GL_NV_deep_texture3D, GL_NV_depth_buffer_float, 
    GL_NV_depth_clamp, GL_NV_draw_texture, GL_NV_draw_vulkan_image, 
    GL_NV_explicit_multisample, GL_NV_feature_query, GL_NV_fence, 
    GL_NV_fill_rectangle, GL_NV_float_buffer, GL_NV_fog_distance, 
    GL_NV_fragment_coverage_to_color, GL_NV_fragment_program, 
    GL_NV_fragment_program2, GL_NV_fragment_program_option, 
    GL_NV_fragment_shader_barycentric, GL_NV_fragment_shader_interlock, 
    GL_NV_framebuffer_mixed_samples, GL_NV_framebuffer_multisample_coverage, 
    GL_NV_geometry_shader4, GL_NV_geometry_shader_passthrough, 
    GL_NV_gpu_multicast, GL_NV_gpu_program4, GL_NV_gpu_program4_1, 
    GL_NV_gpu_program5, GL_NV_gpu_program5_mem_extended, 
    GL_NV_gpu_program_fp64, GL_NV_gpu_shader5, GL_NV_half_float, 
    GL_NV_internalformat_sample_query, GL_NV_light_max_exponent, 
    GL_NV_memory_attachment, GL_NV_mesh_shader, GL_NV_multisample_coverage, 
    GL_NV_multisample_filter_hint, GL_NV_occlusion_query, 
    GL_NV_packed_depth_stencil, GL_NV_parameter_buffer_object, 
    GL_NV_parameter_buffer_object2, GL_NV_path_rendering, 
    GL_NV_path_rendering_shared_edge, GL_NV_pixel_data_range, 
    GL_NV_point_sprite, GL_NV_primitive_restart, GL_NV_query_resource, 
    GL_NV_query_resource_tag, GL_NV_register_combiners, 
    GL_NV_register_combiners2, GL_NV_representative_fragment_test, 
    GL_NV_robustness_video_memory_purge, GL_NV_sample_locations, 
    GL_NV_sample_mask_override_coverage, GL_NV_scissor_exclusive, 
    GL_NV_shader_atomic_counters, GL_NV_shader_atomic_float, 
    GL_NV_shader_atomic_float64, GL_NV_shader_atomic_fp16_vector, 
    GL_NV_shader_atomic_int64, GL_NV_shader_buffer_load, 
    GL_NV_shader_storage_buffer_object, GL_NV_shader_subgroup_partitioned, 
    GL_NV_shader_texture_footprint, GL_NV_shader_thread_group, 
    GL_NV_shader_thread_shuffle, GL_NV_shading_rate_image, 
    GL_NV_stereo_view_rendering, GL_NV_texgen_reflection, 
    GL_NV_texture_barrier, GL_NV_texture_compression_vtc, 
    GL_NV_texture_env_combine4, GL_NV_texture_multisample, 
    GL_NV_texture_rectangle, GL_NV_texture_rectangle_compressed, 
    GL_NV_texture_shader, GL_NV_texture_shader2, GL_NV_texture_shader3, 
    GL_NV_transform_feedback, GL_NV_transform_feedback2, 
    GL_NV_uniform_buffer_unified_memory, GL_NV_vdpau_interop, 
    GL_NV_vdpau_interop2, GL_NV_vertex_array_range, GL_NV_vertex_array_range2, 
    GL_NV_vertex_attrib_integer_64bit, GL_NV_vertex_buffer_unified_memory, 
    GL_NV_vertex_program, GL_NV_vertex_program1_1, GL_NV_vertex_program2, 
    GL_NV_vertex_program2_option, GL_NV_vertex_program3, 
    GL_NV_viewport_array2, GL_NV_viewport_swizzle, GL_OVR_multiview, 
    GL_OVR_multiview2, GL_S3_s3tc, GL_SGIS_generate_mipmap, 
    GL_SGIS_texture_lod, GL_SGIX_depth_texture, GL_SGIX_shadow, 
    GL_SUN_slice_accum

OpenGL version string: 4.6.0 NVIDIA 440.82
OpenGL shading language version string: 4.60 NVIDIA
OpenGL context flags: (none)
OpenGL profile mask: (none)
OpenGL extensions:
    GL_AMD_multi_draw_indirect, GL_AMD_seamless_cubemap_per_texture, 
    GL_AMD_vertex_shader_layer, GL_AMD_vertex_shader_viewport_index, 
    GL_ARB_ES2_compatibility, GL_ARB_ES3_1_compatibility, 
    GL_ARB_ES3_2_compatibility, GL_ARB_ES3_compatibility, 
    GL_ARB_arrays_of_arrays, GL_ARB_base_instance, GL_ARB_bindless_texture, 
    GL_ARB_blend_func_extended, GL_ARB_buffer_storage, GL_ARB_cl_event, 
    GL_ARB_clear_buffer_object, GL_ARB_clear_texture, GL_ARB_clip_control, 
    GL_ARB_color_buffer_float, GL_ARB_compatibility, 
    GL_ARB_compressed_texture_pixel_storage, GL_ARB_compute_shader, 
    GL_ARB_compute_variable_group_size, GL_ARB_conditional_render_inverted, 
    GL_ARB_conservative_depth, GL_ARB_copy_buffer, GL_ARB_copy_image, 
    GL_ARB_cull_distance, GL_ARB_debug_output, GL_ARB_depth_buffer_float, 
    GL_ARB_depth_clamp, GL_ARB_depth_texture, GL_ARB_derivative_control, 
    GL_ARB_direct_state_access, GL_ARB_draw_buffers, 
    GL_ARB_draw_buffers_blend, GL_ARB_draw_elements_base_vertex, 
    GL_ARB_draw_indirect, GL_ARB_draw_instanced, GL_ARB_enhanced_layouts, 
    GL_ARB_explicit_attrib_location, GL_ARB_explicit_uniform_location, 
    GL_ARB_fragment_coord_conventions, GL_ARB_fragment_layer_viewport, 
    GL_ARB_fragment_program, GL_ARB_fragment_program_shadow, 
    GL_ARB_fragment_shader, GL_ARB_fragment_shader_interlock, 
    GL_ARB_framebuffer_no_attachments, GL_ARB_framebuffer_object, 
    GL_ARB_framebuffer_sRGB, GL_ARB_geometry_shader4, 
    GL_ARB_get_program_binary, GL_ARB_get_texture_sub_image, GL_ARB_gl_spirv, 
    GL_ARB_gpu_shader5, GL_ARB_gpu_shader_fp64, GL_ARB_gpu_shader_int64, 
    GL_ARB_half_float_pixel, GL_ARB_half_float_vertex, GL_ARB_imaging, 
    GL_ARB_indirect_parameters, GL_ARB_instanced_arrays, 
    GL_ARB_internalformat_query, GL_ARB_internalformat_query2, 
    GL_ARB_invalidate_subdata, GL_ARB_map_buffer_alignment, 
    GL_ARB_map_buffer_range, GL_ARB_multi_bind, GL_ARB_multi_draw_indirect, 
    GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query, 
    GL_ARB_occlusion_query2, GL_ARB_parallel_shader_compile, 
    GL_ARB_pipeline_statistics_query, GL_ARB_pixel_buffer_object, 
    GL_ARB_point_parameters, GL_ARB_point_sprite, GL_ARB_polygon_offset_clamp, 
    GL_ARB_post_depth_coverage, GL_ARB_program_interface_query, 
    GL_ARB_provoking_vertex, GL_ARB_query_buffer_object, 
    GL_ARB_robust_buffer_access_behavior, GL_ARB_robustness, 
    GL_ARB_sample_locations, GL_ARB_sample_shading, GL_ARB_sampler_objects, 
    GL_ARB_seamless_cube_map, GL_ARB_seamless_cubemap_per_texture, 
    GL_ARB_separate_shader_objects, GL_ARB_shader_atomic_counter_ops, 
    GL_ARB_shader_atomic_counters, GL_ARB_shader_ballot, 
    GL_ARB_shader_bit_encoding, GL_ARB_shader_clock, 
    GL_ARB_shader_draw_parameters, GL_ARB_shader_group_vote, 
    GL_ARB_shader_image_load_store, GL_ARB_shader_image_size, 
    GL_ARB_shader_objects, GL_ARB_shader_precision, 
    GL_ARB_shader_storage_buffer_object, GL_ARB_shader_subroutine, 
    GL_ARB_shader_texture_image_samples, GL_ARB_shader_texture_lod, 
    GL_ARB_shader_viewport_layer_array, GL_ARB_shading_language_100, 
    GL_ARB_shading_language_420pack, GL_ARB_shading_language_include, 
    GL_ARB_shading_language_packing, GL_ARB_shadow, GL_ARB_sparse_buffer, 
    GL_ARB_sparse_texture, GL_ARB_sparse_texture2, 
    GL_ARB_sparse_texture_clamp, GL_ARB_spirv_extensions, 
    GL_ARB_stencil_texturing, GL_ARB_sync, GL_ARB_tessellation_shader, 
    GL_ARB_texture_barrier, GL_ARB_texture_border_clamp, 
    GL_ARB_texture_buffer_object, GL_ARB_texture_buffer_object_rgb32, 
    GL_ARB_texture_buffer_range, GL_ARB_texture_compression, 
    GL_ARB_texture_compression_bptc, GL_ARB_texture_compression_rgtc, 
    GL_ARB_texture_cube_map, GL_ARB_texture_cube_map_array, 
    GL_ARB_texture_env_add, GL_ARB_texture_env_combine, 
    GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3, 
    GL_ARB_texture_filter_anisotropic, GL_ARB_texture_filter_minmax, 
    GL_ARB_texture_float, GL_ARB_texture_gather, 
    GL_ARB_texture_mirror_clamp_to_edge, GL_ARB_texture_mirrored_repeat, 
    GL_ARB_texture_multisample, GL_ARB_texture_non_power_of_two, 
    GL_ARB_texture_query_levels, GL_ARB_texture_query_lod, 
    GL_ARB_texture_rectangle, GL_ARB_texture_rg, GL_ARB_texture_rgb10_a2ui, 
    GL_ARB_texture_stencil8, GL_ARB_texture_storage, 
    GL_ARB_texture_storage_multisample, GL_ARB_texture_swizzle, 
    GL_ARB_texture_view, GL_ARB_timer_query, GL_ARB_transform_feedback2, 
    GL_ARB_transform_feedback3, GL_ARB_transform_feedback_instanced, 
    GL_ARB_transform_feedback_overflow_query, GL_ARB_transpose_matrix, 
    GL_ARB_uniform_buffer_object, GL_ARB_vertex_array_bgra, 
    GL_ARB_vertex_array_object, GL_ARB_vertex_attrib_64bit, 
    GL_ARB_vertex_attrib_binding, GL_ARB_vertex_buffer_object, 
    GL_ARB_vertex_program, GL_ARB_vertex_shader, 
    GL_ARB_vertex_type_10f_11f_11f_rev, GL_ARB_vertex_type_2_10_10_10_rev, 
    GL_ARB_viewport_array, GL_ARB_window_pos, GL_ATI_draw_buffers, 
    GL_ATI_texture_float, GL_ATI_texture_mirror_once, 
    GL_EXTX_framebuffer_mixed_formats, GL_EXT_Cg_shader, GL_EXT_abgr, 
    GL_EXT_bgra, GL_EXT_bindable_uniform, GL_EXT_blend_color, 
    GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate, 
    GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_compiled_vertex_array, 
    GL_EXT_depth_bounds_test, GL_EXT_direct_state_access, 
    GL_EXT_draw_buffers2, GL_EXT_draw_instanced, GL_EXT_draw_range_elements, 
    GL_EXT_fog_coord, GL_EXT_framebuffer_blit, GL_EXT_framebuffer_multisample, 
    GL_EXT_framebuffer_multisample_blit_scaled, GL_EXT_framebuffer_object, 
    GL_EXT_framebuffer_sRGB, GL_EXT_geometry_shader4, 
    GL_EXT_gpu_program_parameters, GL_EXT_gpu_shader4, 
    GL_EXT_import_sync_object, GL_EXT_memory_object, GL_EXT_memory_object_fd, 
    GL_EXT_multi_draw_arrays, GL_EXT_multiview_tessellation_geometry_shader, 
    GL_EXT_multiview_texture_multisample, GL_EXT_multiview_timer_query, 
    GL_EXT_packed_depth_stencil, GL_EXT_packed_float, GL_EXT_packed_pixels, 
    GL_EXT_pixel_buffer_object, GL_EXT_point_parameters, 
    GL_EXT_polygon_offset_clamp, GL_EXT_post_depth_coverage, 
    GL_EXT_provoking_vertex, GL_EXT_raster_multisample, GL_EXT_rescale_normal, 
    GL_EXT_secondary_color, GL_EXT_semaphore, GL_EXT_semaphore_fd, 
    GL_EXT_separate_shader_objects, GL_EXT_separate_specular_color, 
    GL_EXT_shader_image_load_formatted, GL_EXT_shader_image_load_store, 
    GL_EXT_shader_integer_mix, GL_EXT_shadow_funcs, GL_EXT_sparse_texture2, 
    GL_EXT_stencil_two_side, GL_EXT_stencil_wrap, GL_EXT_texture3D, 
    GL_EXT_texture_array, GL_EXT_texture_buffer_object, 
    GL_EXT_texture_compression_dxt1, GL_EXT_texture_compression_latc, 
    GL_EXT_texture_compression_rgtc, GL_EXT_texture_compression_s3tc, 
    GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp, 
    GL_EXT_texture_env_add, GL_EXT_texture_env_combine, 
    GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic, 
    GL_EXT_texture_filter_minmax, GL_EXT_texture_integer, GL_EXT_texture_lod, 
    GL_EXT_texture_lod_bias, GL_EXT_texture_mirror_clamp, 
    GL_EXT_texture_object, GL_EXT_texture_sRGB, GL_EXT_texture_sRGB_R8, 
    GL_EXT_texture_sRGB_decode, GL_EXT_texture_shadow_lod, 
    GL_EXT_texture_shared_exponent, GL_EXT_texture_storage, 
    GL_EXT_texture_swizzle, GL_EXT_timer_query, GL_EXT_transform_feedback2, 
    GL_EXT_vertex_array, GL_EXT_vertex_array_bgra, GL_EXT_vertex_attrib_64bit, 
    GL_EXT_window_rectangles, GL_EXT_x11_sync_object, GL_IBM_rasterpos_clip, 
    GL_IBM_texture_mirrored_repeat, GL_KHR_blend_equation_advanced, 
    GL_KHR_blend_equation_advanced_coherent, GL_KHR_context_flush_control, 
    GL_KHR_debug, GL_KHR_no_error, GL_KHR_parallel_shader_compile, 
    GL_KHR_robust_buffer_access_behavior, GL_KHR_robustness, 
    GL_KHR_shader_subgroup, GL_KTX_buffer_region, 
    GL_NVX_blend_equation_advanced_multi_draw_buffers, 
    GL_NVX_conditional_render, GL_NVX_gpu_memory_info, GL_NVX_nvenc_interop, 
    GL_NVX_progress_fence, GL_NV_ES1_1_compatibility, 
    GL_NV_ES3_1_compatibility, GL_NV_alpha_to_coverage_dither_control, 
    GL_NV_bindless_multi_draw_indirect, 
    GL_NV_bindless_multi_draw_indirect_count, GL_NV_bindless_texture, 
    GL_NV_blend_equation_advanced, GL_NV_blend_equation_advanced_coherent, 
    GL_NV_blend_minmax_factor, GL_NV_blend_square, GL_NV_clip_space_w_scaling, 
    GL_NV_command_list, GL_NV_compute_program5, 
    GL_NV_compute_shader_derivatives, GL_NV_conditional_render, 
    GL_NV_conservative_raster, GL_NV_conservative_raster_dilate, 
    GL_NV_conservative_raster_pre_snap, 
    GL_NV_conservative_raster_pre_snap_triangles, 
    GL_NV_conservative_raster_underestimation, GL_NV_copy_depth_to_color, 
    GL_NV_copy_image, GL_NV_deep_texture3D, GL_NV_depth_buffer_float, 
    GL_NV_depth_clamp, GL_NV_draw_texture, GL_NV_draw_vulkan_image, 
    GL_NV_explicit_multisample, GL_NV_feature_query, GL_NV_fence, 
    GL_NV_fill_rectangle, GL_NV_float_buffer, GL_NV_fog_distance, 
    GL_NV_fragment_coverage_to_color, GL_NV_fragment_program, 
    GL_NV_fragment_program2, GL_NV_fragment_program_option, 
    GL_NV_fragment_shader_barycentric, GL_NV_fragment_shader_interlock, 
    GL_NV_framebuffer_mixed_samples, GL_NV_framebuffer_multisample_coverage, 
    GL_NV_geometry_shader4, GL_NV_geometry_shader_passthrough, 
    GL_NV_gpu_multicast, GL_NV_gpu_program4, GL_NV_gpu_program4_1, 
    GL_NV_gpu_program5, GL_NV_gpu_program5_mem_extended, 
    GL_NV_gpu_program_fp64, GL_NV_gpu_shader5, GL_NV_half_float, 
    GL_NV_internalformat_sample_query, GL_NV_light_max_exponent, 
    GL_NV_memory_attachment, GL_NV_mesh_shader, GL_NV_multisample_coverage, 
    GL_NV_multisample_filter_hint, GL_NV_occlusion_query, 
    GL_NV_packed_depth_stencil, GL_NV_parameter_buffer_object, 
    GL_NV_parameter_buffer_object2, GL_NV_path_rendering, 
    GL_NV_path_rendering_shared_edge, GL_NV_pixel_data_range, 
    GL_NV_point_sprite, GL_NV_primitive_restart, GL_NV_query_resource, 
    GL_NV_query_resource_tag, GL_NV_register_combiners, 
    GL_NV_register_combiners2, GL_NV_representative_fragment_test, 
    GL_NV_robustness_video_memory_purge, GL_NV_sample_locations, 
    GL_NV_sample_mask_override_coverage, GL_NV_scissor_exclusive, 
    GL_NV_shader_atomic_counters, GL_NV_shader_atomic_float, 
    GL_NV_shader_atomic_float64, GL_NV_shader_atomic_fp16_vector, 
    GL_NV_shader_atomic_int64, GL_NV_shader_buffer_load, 
    GL_NV_shader_storage_buffer_object, GL_NV_shader_subgroup_partitioned, 
    GL_NV_shader_texture_footprint, GL_NV_shader_thread_group, 
    GL_NV_shader_thread_shuffle, GL_NV_shading_rate_image, 
    GL_NV_stereo_view_rendering, GL_NV_texgen_reflection, 
    GL_NV_texture_barrier, GL_NV_texture_compression_vtc, 
    GL_NV_texture_env_combine4, GL_NV_texture_multisample, 
    GL_NV_texture_rectangle, GL_NV_texture_rectangle_compressed, 
    GL_NV_texture_shader, GL_NV_texture_shader2, GL_NV_texture_shader3, 
    GL_NV_transform_feedback, GL_NV_transform_feedback2, 
    GL_NV_uniform_buffer_unified_memory, GL_NV_vdpau_interop, 
    GL_NV_vdpau_interop2, GL_NV_vertex_array_range, GL_NV_vertex_array_range2, 
    GL_NV_vertex_attrib_integer_64bit, GL_NV_vertex_buffer_unified_memory, 
    GL_NV_vertex_program, GL_NV_vertex_program1_1, GL_NV_vertex_program2, 
    GL_NV_vertex_program2_option, GL_NV_vertex_program3, 
    GL_NV_viewport_array2, GL_NV_viewport_swizzle, GL_OVR_multiview, 
    GL_OVR_multiview2, GL_S3_s3tc, GL_SGIS_generate_mipmap, 
    GL_SGIS_texture_lod, GL_SGIX_depth_texture, GL_SGIX_shadow, 
    GL_SUN_slice_accum

OpenGL ES profile version string: OpenGL ES 3.2 NVIDIA 440.82
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.20
OpenGL ES profile extensions:
    GL_ANDROID_extension_pack_es31a, GL_EXT_EGL_image_external_wrap_modes, 
    GL_EXT_base_instance, GL_EXT_blend_func_extended, GL_EXT_blend_minmax, 
    GL_EXT_buffer_storage, GL_EXT_clear_texture, GL_EXT_clip_control, 
    GL_EXT_clip_cull_distance, GL_EXT_color_buffer_float, 
    GL_EXT_color_buffer_half_float, GL_EXT_compressed_ETC1_RGB8_sub_texture, 
    GL_EXT_conservative_depth, GL_EXT_copy_image, GL_EXT_debug_label, 
    GL_EXT_depth_clamp, GL_EXT_discard_framebuffer, 
    GL_EXT_disjoint_timer_query, GL_EXT_draw_buffers_indexed, 
    GL_EXT_draw_elements_base_vertex, GL_EXT_draw_transform_feedback, 
    GL_EXT_float_blend, GL_EXT_frag_depth, GL_EXT_geometry_point_size, 
    GL_EXT_geometry_shader, GL_EXT_gpu_shader5, GL_EXT_map_buffer_range, 
    GL_EXT_memory_object, GL_EXT_memory_object_fd, GL_EXT_multi_draw_indirect, 
    GL_EXT_multisample_compatibility, GL_EXT_multisampled_render_to_texture, 
    GL_EXT_multisampled_render_to_texture2, 
    GL_EXT_multiview_texture_multisample, GL_EXT_multiview_timer_query, 
    GL_EXT_occlusion_query_boolean, GL_EXT_polygon_offset_clamp, 
    GL_EXT_post_depth_coverage, GL_EXT_primitive_bounding_box, 
    GL_EXT_raster_multisample, GL_EXT_render_snorm, GL_EXT_robustness, 
    GL_EXT_sRGB, GL_EXT_sRGB_write_control, GL_EXT_semaphore, 
    GL_EXT_semaphore_fd, GL_EXT_separate_shader_objects, 
    GL_EXT_shader_group_vote, GL_EXT_shader_implicit_conversions, 
    GL_EXT_shader_integer_mix, GL_EXT_shader_io_blocks, 
    GL_EXT_shader_non_constant_global_initializers, GL_EXT_shader_texture_lod, 
    GL_EXT_shadow_samplers, GL_EXT_sparse_texture, GL_EXT_sparse_texture2, 
    GL_EXT_tessellation_point_size, GL_EXT_tessellation_shader, 
    GL_EXT_texture_border_clamp, GL_EXT_texture_buffer, 
    GL_EXT_texture_compression_bptc, GL_EXT_texture_compression_dxt1, 
    GL_EXT_texture_compression_rgtc, GL_EXT_texture_compression_s3tc, 
    GL_EXT_texture_cube_map_array, GL_EXT_texture_filter_anisotropic, 
    GL_EXT_texture_filter_minmax, GL_EXT_texture_format_BGRA8888, 
    GL_EXT_texture_mirror_clamp_to_edge, GL_EXT_texture_norm16, 
    GL_EXT_texture_rg, GL_EXT_texture_sRGB_R8, GL_EXT_texture_sRGB_decode, 
    GL_EXT_texture_shadow_lod, GL_EXT_texture_storage, GL_EXT_texture_view, 
    GL_EXT_unpack_subimage, GL_EXT_window_rectangles, 
    GL_KHR_blend_equation_advanced, GL_KHR_blend_equation_advanced_coherent, 
    GL_KHR_context_flush_control, GL_KHR_debug, GL_KHR_no_error, 
    GL_KHR_parallel_shader_compile, GL_KHR_robust_buffer_access_behavior, 
    GL_KHR_robustness, GL_KHR_shader_subgroup, 
    GL_NVX_blend_equation_advanced_multi_draw_buffers, GL_NV_bgr, 
    GL_NV_bindless_texture, GL_NV_blend_equation_advanced, 
    GL_NV_blend_equation_advanced_coherent, GL_NV_blend_minmax_factor, 
    GL_NV_clip_space_w_scaling, GL_NV_compute_shader_derivatives, 
    GL_NV_conditional_render, GL_NV_conservative_raster, 
    GL_NV_conservative_raster_pre_snap_triangles, GL_NV_copy_buffer, 
    GL_NV_copy_image, GL_NV_draw_buffers, GL_NV_draw_instanced, 
    GL_NV_draw_texture, GL_NV_draw_vulkan_image, 
    GL_NV_explicit_attrib_location, GL_NV_fbo_color_attachments, 
    GL_NV_fill_rectangle, GL_NV_fragment_coverage_to_color, 
    GL_NV_fragment_shader_barycentric, GL_NV_fragment_shader_interlock, 
    GL_NV_framebuffer_blit, GL_NV_framebuffer_mixed_samples, 
    GL_NV_framebuffer_multisample, GL_NV_generate_mipmap_sRGB, 
    GL_NV_geometry_shader_passthrough, GL_NV_gpu_shader5, GL_NV_image_formats, 
    GL_NV_instanced_arrays, GL_NV_internalformat_sample_query, 
    GL_NV_memory_attachment, GL_NV_mesh_shader, GL_NV_non_square_matrices, 
    GL_NV_occlusion_query_samples, GL_NV_pack_subimage, GL_NV_packed_float, 
    GL_NV_packed_float_linear, GL_NV_path_rendering, 
    GL_NV_path_rendering_shared_edge, GL_NV_pixel_buffer_object, 
    GL_NV_polygon_mode, GL_NV_read_buffer, GL_NV_read_depth, 
    GL_NV_read_depth_stencil, GL_NV_read_stencil, 
    GL_NV_representative_fragment_test, GL_NV_sRGB_formats, 
    GL_NV_sample_locations, GL_NV_sample_mask_override_coverage, 
    GL_NV_scissor_exclusive, GL_NV_shader_atomic_fp16_vector, 
    GL_NV_shader_noperspective_interpolation, 
    GL_NV_shader_subgroup_partitioned, GL_NV_shader_texture_footprint, 
    GL_NV_shading_rate_image, GL_NV_shadow_samplers_array, 
    GL_NV_shadow_samplers_cube, GL_NV_stereo_view_rendering, 
    GL_NV_texture_array, GL_NV_texture_barrier, GL_NV_texture_border_clamp, 
    GL_NV_texture_compression_latc, GL_NV_texture_compression_s3tc, 
    GL_NV_texture_compression_s3tc_update, GL_NV_timer_query, 
    GL_NV_viewport_array, GL_NV_viewport_array2, GL_NV_viewport_swizzle, 
    GL_OES_compressed_ETC1_RGB8_texture, GL_OES_copy_image, GL_OES_depth24, 
    GL_OES_depth32, GL_OES_depth_texture, GL_OES_depth_texture_cube_map, 
    GL_OES_draw_buffers_indexed, GL_OES_draw_elements_base_vertex, 
    GL_OES_element_index_uint, GL_OES_fbo_render_mipmap, 
    GL_OES_geometry_point_size, GL_OES_geometry_shader, 
    GL_OES_get_program_binary, GL_OES_gpu_shader5, GL_OES_mapbuffer, 
    GL_OES_packed_depth_stencil, GL_OES_primitive_bounding_box, 
    GL_OES_rgb8_rgba8, GL_OES_sample_shading, GL_OES_sample_variables, 
    GL_OES_shader_image_atomic, GL_OES_shader_io_blocks, 
    GL_OES_shader_multisample_interpolation, GL_OES_standard_derivatives, 
    GL_OES_tessellation_point_size, GL_OES_tessellation_shader, 
    GL_OES_texture_border_clamp, GL_OES_texture_buffer, 
    GL_OES_texture_cube_map_array, GL_OES_texture_float, 
    GL_OES_texture_float_linear, GL_OES_texture_half_float, 
    GL_OES_texture_half_float_linear, GL_OES_texture_npot, 
    GL_OES_texture_stencil8, GL_OES_texture_storage_multisample_2d_array, 
    GL_OES_texture_view, GL_OES_vertex_array_object, GL_OES_vertex_half_float, 
    GL_OES_viewport_array, GL_OVR_multiview, GL_OVR_multiview2, 
    GL_OVR_multiview_multisampled_render_to_texture

12 GLX Visuals
    visual  x   bf lv rg d st  colorbuffer  sr ax dp st accumbuffer  ms  cav
  id dep cl sp  sz l  ci b ro  r  g  b  a F gb bf th cl  r  g  b  a ns b eat
----------------------------------------------------------------------------
0x021 24 tc  0  24  0 r  y .   8  8  8  0 .  s  4 24  8 16 16 16 16  0 0 None
0x022 24 dc  0  24  0 r  y .   8  8  8  0 .  s  4 24  8 16 16 16 16  0 0 None
0x344 24 tc  0  32  0 r  y .   8  8  8  8 .  s  4 24  8 16 16 16 16  0 0 None
0x345 24 tc  0  24  0 r  y .   8  8  8  0 .  s  4 24  0 16 16 16 16  0 0 None
0x346 24 tc  0  32  0 r  y .   8  8  8  8 .  s  4 24  0 16 16 16 16  0 0 None
0x347 24 tc  0  24  0 r  y .   8  8  8  0 .  s  4  0  0 16 16 16 16  0 0 None
0x348 24 tc  0  32  0 r  y .   8  8  8  8 .  s  4  0  0 16 16 16 16  0 0 None
0x37b 24 dc  0  32  0 r  y .   8  8  8  8 .  s  4 24  8 16 16 16 16  0 0 None
0x37c 24 dc  0  24  0 r  y .   8  8  8  0 .  s  4 24  0 16 16 16 16  0 0 None
0x37d 24 dc  0  32  0 r  y .   8  8  8  8 .  s  4 24  0 16 16 16 16  0 0 None
0x37e 24 dc  0  24  0 r  y .   8  8  8  0 .  s  4  0  0 16 16 16 16  0 0 None
0x37f 24 dc  0  32  0 r  y .   8  8  8  8 .  s  4  0  0 16 16 16 16  0 0 None

263 GLXFBConfigs:
    visual  x   bf lv rg d st  colorbuffer  sr ax dp st accumbuffer  ms  cav
  id dep cl sp  sz l  ci b ro  r  g  b  a F gb bf th cl  r  g  b  a ns b eat
----------------------------------------------------------------------------
0x182 24 tc  0  24  0 r  y .   8  8  8  0 .  s  4 24  8 16 16 16 16  0 0 None
0x183 24 dc  0  24  0 r  y .   8  8  8  0 .  s  4 24  8 16 16 16 16  0 0 None
0x184 24 tc  0  32  0 r  y .   8  8  8  8 .  s  4 24  8 16 16 16 16  0 0 None
0x185 24 dc  0  32  0 r  y .   8  8  8  8 .  s  4 24  8 16 16 16 16  0 0 None
0x186 24 tc  0  24  0 r  . .   8  8  8  0 .  s  4 24  8 16 16 16 16  0 0 None
0x187 24 dc  0  24  0 r  . .   8  8  8  0 .  s  4 24  8 16 16 16 16  0 0 None
0x188 24 tc  0  32  0 r  . .   8  8  8  8 .  s  4 24  8 16 16 16 16  0 0 None
0x189 24 dc  0  32  0 r  . .   8  8  8  8 .  s  4 24  8 16 16 16 16  0 0 None
0x18a 24 tc  0  24  0 r  y .   8  8  8  0 .  s  4 24  0 16 16 16 16  0 0 None
0x18b 24 dc  0  24  0 r  y .   8  8  8  0 .  s  4 24  0 16 16 16 16  0 0 None
0x18c 24 tc  0  32  0 r  y .   8  8  8  8 .  s  4 24  0 16 16 16 16  0 0 None
0x18d 24 dc  0  32  0 r  y .   8  8  8  8 .  s  4 24  0 16 16 16 16  0 0 None
0x18e 24 tc  0  24  0 r  . .   8  8  8  0 .  s  4 24  0 16 16 16 16  0 0 None
0x18f 24 dc  0  24  0 r  . .   8  8  8  0 .  s  4 24  0 16 16 16 16  0 0 None
0x190 24 tc  0  32  0 r  . .   8  8  8  8 .  s  4 24  0 16 16 16 16  0 0 None
0x191 24 dc  0  32  0 r  . .   8  8  8  8 .  s  4 24  0 16 16 16 16  0 0 None
0x192 24 tc  0  24  0 r  y .   8  8  8  0 .  s  4  0  0 16 16 16 16  0 0 None
0x193 24 dc  0  24  0 r  y .   8  8  8  0 .  s  4  0  0 16 16 16 16  0 0 None
0x194 24 tc  0  32  0 r  y .   8  8  8  8 .  s  4  0  0 16 16 16 16  0 0 None
0x195 24 dc  0  32  0 r  y .   8  8  8  8 .  s  4  0  0 16 16 16 16  0 0 None
0x196 24 tc  0  24  0 r  . .   8  8  8  0 .  s  4  0  0 16 16 16 16  0 0 None
0x197 24 dc  0  24  0 r  . .   8  8  8  0 .  s  4  0  0 16 16 16 16  0 0 None
0x198 24 tc  0  32  0 r  . .   8  8  8  8 .  s  4  0  0 16 16 16 16  0 0 None
0x199 24 dc  0  32  0 r  . .   8  8  8  8 .  s  4  0  0 16 16 16 16  0 0 None
0x19a 24 tc  0  24  0 r  y .   8  8  8  0 .  s  4 24  0 16 16 16 16  2 1 None
0x19b 24 dc  0  24  0 r  y .   8  8  8  0 .  s  4 24  0 16 16 16 16  2 1 None
0x19c 24 tc  0  32  0 r  y .   8  8  8  8 .  s  4 24  0 16 16 16 16  2 1 None
0x19d 24 dc  0  32  0 r  y .   8  8  8  8 .  s  4 24  0 16 16 16 16  2 1 None
0x19e 24 tc  0  24  0 r  y .   8  8  8  0 .  s  4 24  0 16 16 16 16  4 1 None
0x19f 24 dc  0  24  0 r  y .   8  8  8  0 .  s  4 24  0 16 16 16 16  4 1 None
0x1a0 24 tc  0  32  0 r  y .   8  8  8  8 .  s  4 24  0 16 16 16 16  4 1 None
0x1a1 24 dc  0  32  0 r  y .   8  8  8  8 .  s  4 24  0 16 16 16 16  4 1 None
0x1a2 24 tc  0  24  0 r  . .   8  8  8  0 .  s  4 24  0 16 16 16 16  2 1 None
0x1a3 24 dc  0  24  0 r  . .   8  8  8  0 .  s  4 24  0 16 16 16 16  2 1 None
0x1a4 24 tc  0  32  0 r  . .   8  8  8  8 .  s  4 24  0 16 16 16 16  2 1 None
0x1a5 24 dc  0  32  0 r  . .   8  8  8  8 .  s  4 24  0 16 16 16 16  2 1 None
0x1a6 24 tc  0  24  0 r  . .   8  8  8  0 .  s  4 24  0 16 16 16 16  4 1 None
0x1a7 24 dc  0  24  0 r  . .   8  8  8  0 .  s  4 24  0 16 16 16 16  4 1 None
0x1a8 24 tc  0  32  0 r  . .   8  8  8  8 .  s  4 24  0 16 16 16 16  4 1 None
0x1a9 24 dc  0  32  0 r  . .   8  8  8  8 .  s  4 24  0 16 16 16 16  4 1 None
0x1aa 24 tc  0  24  0 r  y .   8  8  8  0 .  s  4 24  8 16 16 16 16  2 1 None
0x1ab 24 dc  0  24  0 r  y .   8  8  8  0 .  s  4 24  8 16 16 16 16  2 1 None
0x1ac 24 tc  0  32  0 r  y .   8  8  8  8 .  s  4 24  8 16 16 16 16  2 1 None
0x1ad 24 dc  0  32  0 r  y .   8  8  8  8 .  s  4 24  8 16 16 16 16  2 1 None
0x1ae 24 tc  0  24  0 r  y .   8  8  8  0 .  s  4 24  8 16 16 16 16  4 1 None
0x1af 24 dc  0  24  0 r  y .   8  8  8  0 .  s  4 24  8 16 16 16 16  4 1 None
0x1b0 24 tc  0  32  0 r  y .   8  8  8  8 .  s  4 24  8 16 16 16 16  4 1 None
0x1b1 24 dc  0  32  0 r  y .   8  8  8  8 .  s  4 24  8 16 16 16 16  4 1 None
0x1b2 24 tc  0  24  0 r  . .   8  8  8  0 .  s  4 24  8 16 16 16 16  2 1 None
0x1b3 24 dc  0  24  0 r  . .   8  8  8  0 .  s  4 24  8 16 16 16 16  2 1 None
0x1b4 24 tc  0  32  0 r  . .   8  8  8  8 .  s  4 24  8 16 16 16 16  2 1 None
0x1b5 24 dc  0  32  0 r  . .   8  8  8  8 .  s  4 24  8 16 16 16 16  2 1 None
0x1b6 24 tc  0  24  0 r  . .   8  8  8  0 .  s  4 24  8 16 16 16 16  4 1 None
0x1b7 24 dc  0  24  0 r  . .   8  8  8  0 .  s  4 24  8 16 16 16 16  4 1 None
0x1b8 24 tc  0  32  0 r  . .   8  8  8  8 .  s  4 24  8 16 16 16 16  4 1 None
0x1b9 24 dc  0  32  0 r  . .   8  8  8  8 .  s  4 24  8 16 16 16 16  4 1 None
0x1ba 24 tc  0  24  0 r  y .   8  8  8  0 .  s  4 24  0 16 16 16 16  8 1 None
0x1bb 24 dc  0  24  0 r  y .   8  8  8  0 .  s  4 24  0 16 16 16 16  8 1 None
0x1bc 24 tc  0  32  0 r  y .   8  8  8  8 .  s  4 24  0 16 16 16 16  8 1 None
0x1bd 24 dc  0  32  0 r  y .   8  8  8  8 .  s  4 24  0 16 16 16 16  8 1 None
0x1be 24 tc  0  24  0 r  . .   8  8  8  0 .  s  4 24  0 16 16 16 16  8 1 None
0x1bf 24 dc  0  24  0 r  . .   8  8  8  0 .  s  4 24  0 16 16 16 16  8 1 None
0x1c0 24 tc  0  32  0 r  . .   8  8  8  8 .  s  4 24  0 16 16 16 16  8 1 None
0x1c1 24 dc  0  32  0 r  . .   8  8  8  8 .  s  4 24  0 16 16 16 16  8 1 None
0x1c2 24 tc  0  24  0 r  y .   8  8  8  0 .  s  4 24  8 16 16 16 16  8 1 None
0x1c3 24 dc  0  24  0 r  y .   8  8  8  0 .  s  4 24  8 16 16 16 16  8 1 None
0x1c4 24 tc  0  32  0 r  y .   8  8  8  8 .  s  4 24  8 16 16 16 16  8 1 None
0x1c5 24 dc  0  32  0 r  y .   8  8  8  8 .  s  4 24  8 16 16 16 16  8 1 None
0x1c6 24 tc  0  24  0 r  . .   8  8  8  0 .  s  4 24  8 16 16 16 16  8 1 None
0x1c7 24 dc  0  24  0 r  . .   8  8  8  0 .  s  4 24  8 16 16 16 16  8 1 None
0x1c8 24 tc  0  32  0 r  . .   8  8  8  8 .  s  4 24  8 16 16 16 16  8 1 None
0x1c9 24 dc  0  32  0 r  . .   8  8  8  8 .  s  4 24  8 16 16 16 16  8 1 None
0x1ca 24 tc  0  24  0 r  y .   8  8  8  0 .  s  4 24  0 16 16 16 16 16 1 None
0x1cb 24 dc  0  24  0 r  y .   8  8  8  0 .  s  4 24  0 16 16 16 16 16 1 None
0x1cc 24 tc  0  32  0 r  y .   8  8  8  8 .  s  4 24  0 16 16 16 16 16 1 None
0x1cd 24 dc  0  32  0 r  y .   8  8  8  8 .  s  4 24  0 16 16 16 16 16 1 None
0x1ce 24 tc  0  24  0 r  . .   8  8  8  0 .  s  4 24  0 16 16 16 16 16 1 None
0x1cf 24 dc  0  24  0 r  . .   8  8  8  0 .  s  4 24  0 16 16 16 16 16 1 None
0x1d0 24 tc  0  32  0 r  . .   8  8  8  8 .  s  4 24  0 16 16 16 16 16 1 None
0x1d1 24 dc  0  32  0 r  . .   8  8  8  8 .  s  4 24  0 16 16 16 16 16 1 None
0x1d2 24 tc  0  24  0 r  y .   8  8  8  0 .  s  4 24  8 16 16 16 16 16 1 None
0x1d3 24 dc  0  24  0 r  y .   8  8  8  0 .  s  4 24  8 16 16 16 16 16 1 None
0x1d4 24 tc  0  32  0 r  y .   8  8  8  8 .  s  4 24  8 16 16 16 16 16 1 None
0x1d5 24 dc  0  32  0 r  y .   8  8  8  8 .  s  4 24  8 16 16 16 16 16 1 None
0x1d6 24 tc  0  24  0 r  . .   8  8  8  0 .  s  4 24  8 16 16 16 16 16 1 None
0x1d7 24 dc  0  24  0 r  . .   8  8  8  0 .  s  4 24  8 16 16 16 16 16 1 None
0x1d8 24 tc  0  32  0 r  . .   8  8  8  8 .  s  4 24  8 16 16 16 16 16 1 None
0x1d9 24 dc  0  32  0 r  . .   8  8  8  8 .  s  4 24  8 16 16 16 16 16 1 None
0x1da 24 tc  0  24  0 r  y .   8  8  8  0 .  s  4 24  0 16 16 16 16 32 1 None
0x1db 24 dc  0  24  0 r  y .   8  8  8  0 .  s  4 24  0 16 16 16 16 32 1 None
0x1dc 24 tc  0  32  0 r  y .   8  8  8  8 .  s  4 24  0 16 16 16 16 32 1 None
0x1dd 24 dc  0  32  0 r  y .   8  8  8  8 .  s  4 24  0 16 16 16 16 32 1 None
0x1de 24 tc  0  24  0 r  . .   8  8  8  0 .  s  4 24  0 16 16 16 16 32 1 None
0x1df 24 dc  0  24  0 r  . .   8  8  8  0 .  s  4 24  0 16 16 16 16 32 1 None
0x1e0 24 tc  0  32  0 r  . .   8  8  8  8 .  s  4 24  0 16 16 16 16 32 1 None
0x1e1 24 dc  0  32  0 r  . .   8  8  8  8 .  s  4 24  0 16 16 16 16 32 1 None
0x1e2 24 tc  0  24  0 r  y .   8  8  8  0 .  s  4 24  8 16 16 16 16 32 1 None
0x1e3 24 dc  0  24  0 r  y .   8  8  8  0 .  s  4 24  8 16 16 16 16 32 1 None
0x1e4 24 tc  0  32  0 r  y .   8  8  8  8 .  s  4 24  8 16 16 16 16 32 1 None
0x1e5 24 dc  0  32  0 r  y .   8  8  8  8 .  s  4 24  8 16 16 16 16 32 1 None
0x1e6 24 tc  0  24  0 r  . .   8  8  8  0 .  s  4 24  8 16 16 16 16 32 1 None
0x1e7 24 dc  0  24  0 r  . .   8  8  8  0 .  s  4 24  8 16 16 16 16 32 1 None
0x1e8 24 tc  0  32  0 r  . .   8  8  8  8 .  s  4 24  8 16 16 16 16 32 1 None
0x1e9 24 dc  0  32  0 r  . .   8  8  8  8 .  s  4 24  8 16 16 16 16 32 1 None
0x1ea 24 tc  0  24  0 r  y .   8  8  8  0 .  s  4 24  0 16 16 16 16 64 1 None
0x1eb 24 dc  0  24  0 r  y .   8  8  8  0 .  s  4 24  0 16 16 16 16 64 1 None
0x1ec 24 tc  0  32  0 r  y .   8  8  8  8 .  s  4 24  0 16 16 16 16 64 1 None
0x1ed 24 dc  0  32  0 r  y .   8  8  8  8 .  s  4 24  0 16 16 16 16 64 1 None
0x1ee 24 tc  0  24  0 r  . .   8  8  8  0 .  s  4 24  0 16 16 16 16 64 1 None
0x1ef 24 dc  0  24  0 r  . .   8  8  8  0 .  s  4 24  0 16 16 16 16 64 1 None
0x1f0 24 tc  0  32  0 r  . .   8  8  8  8 .  s  4 24  0 16 16 16 16 64 1 None
0x1f1 24 dc  0  32  0 r  . .   8  8  8  8 .  s  4 24  0 16 16 16 16 64 1 None
0x1f2 24 tc  0  24  0 r  y .   8  8  8  0 .  s  4 24  8 16 16 16 16 64 1 None
0x1f3 24 dc  0  24  0 r  y .   8  8  8  0 .  s  4 24  8 16 16 16 16 64 1 None
0x1f4 24 tc  0  32  0 r  y .   8  8  8  8 .  s  4 24  8 16 16 16 16 64 1 None
0x1f5 24 dc  0  32  0 r  y .   8  8  8  8 .  s  4 24  8 16 16 16 16 64 1 None
0x1f6 24 tc  0  24  0 r  . .   8  8  8  0 .  s  4 24  8 16 16 16 16 64 1 None
0x1f7 24 dc  0  24  0 r  . .   8  8  8  0 .  s  4 24  8 16 16 16 16 64 1 None
0x1f8 24 tc  0  32  0 r  . .   8  8  8  8 .  s  4 24  8 16 16 16 16 64 1 None
0x1f9 24 dc  0  32  0 r  . .   8  8  8  8 .  s  4 24  8 16 16 16 16 64 1 None
0x1fa 24 tc  0  24  0 r  y .   8  8  8  0 .  s  4 24  8 16 16 16 16  0 0 None
0x1fb 24 tc  0  32  0 r  y .   8  8  8  8 .  s  4 24  8 16 16 16 16  0 0 None
0x1fc 24 tc  0  24  0 r  . .   8  8  8  0 .  s  4 24  8 16 16 16 16  0 0 None
0x1fd 24 tc  0  32  0 r  . .   8  8  8  8 .  s  4 24  8 16 16 16 16  0 0 None
0x1fe 24 tc  0  24  0 r  y .   8  8  8  0 .  s  4 24  0 16 16 16 16  0 0 None
0x1ff 24 tc  0  32  0 r  y .   8  8  8  8 .  s  4 24  0 16 16 16 16  0 0 None
0x200 24 tc  0  24  0 r  . .   8  8  8  0 .  s  4 24  0 16 16 16 16  0 0 None
0x201 24 tc  0  32  0 r  . .   8  8  8  8 .  s  4 24  0 16 16 16 16  0 0 None
0x202 24 tc  0  24  0 r  y .   8  8  8  0 .  s  4  0  0 16 16 16 16  0 0 None
0x203 24 tc  0  32  0 r  y .   8  8  8  8 .  s  4  0  0 16 16 16 16  0 0 None
0x204 24 tc  0  24  0 r  . .   8  8  8  0 .  s  4  0  0 16 16 16 16  0 0 None
0x205 24 tc  0  32  0 r  . .   8  8  8  8 .  s  4  0  0 16 16 16 16  0 0 None
0x206 24 tc  0  24  0 r  y .   8  8  8  0 .  s  4 24  0 16 16 16 16  2 1 None
0x207 24 tc  0  32  0 r  y .   8  8  8  8 .  s  4 24  0 16 16 16 16  2 1 None
0x208 24 tc  0  24  0 r  y .   8  8  8  0 .  s  4 24  0 16 16 16 16  4 1 None
0x209 24 tc  0  32  0 r  y .   8  8  8  8 .  s  4 24  0 16 16 16 16  4 1 None
0x20a 24 tc  0  24  0 r  . .   8  8  8  0 .  s  4 24  0 16 16 16 16  2 1 None
0x20b 24 tc  0  32  0 r  . .   8  8  8  8 .  s  4 24  0 16 16 16 16  2 1 None
0x20c 24 tc  0  24  0 r  . .   8  8  8  0 .  s  4 24  0 16 16 16 16  4 1 None
0x20d 24 tc  0  32  0 r  . .   8  8  8  8 .  s  4 24  0 16 16 16 16  4 1 None
0x20e 24 tc  0  24  0 r  y .   8  8  8  0 .  s  4 24  8 16 16 16 16  2 1 None
0x20f 24 tc  0  32  0 r  y .   8  8  8  8 .  s  4 24  8 16 16 16 16  2 1 None
0x210 24 tc  0  24  0 r  y .   8  8  8  0 .  s  4 24  8 16 16 16 16  4 1 None
0x211 24 tc  0  32  0 r  y .   8  8  8  8 .  s  4 24  8 16 16 16 16  4 1 None
0x212 24 tc  0  24  0 r  . .   8  8  8  0 .  s  4 24  8 16 16 16 16  2 1 None
0x213 24 tc  0  32  0 r  . .   8  8  8  8 .  s  4 24  8 16 16 16 16  2 1 None
0x214 24 tc  0  24  0 r  . .   8  8  8  0 .  s  4 24  8 16 16 16 16  4 1 None
0x215 24 tc  0  32  0 r  . .   8  8  8  8 .  s  4 24  8 16 16 16 16  4 1 None
0x216 24 tc  0  24  0 r  y .   8  8  8  0 .  s  4 24  0 16 16 16 16  8 1 None
0x217 24 tc  0  32  0 r  y .   8  8  8  8 .  s  4 24  0 16 16 16 16  8 1 None
0x218 24 tc  0  24  0 r  . .   8  8  8  0 .  s  4 24  0 16 16 16 16  8 1 None
0x219 24 tc  0  32  0 r  . .   8  8  8  8 .  s  4 24  0 16 16 16 16  8 1 None
0x21a 24 tc  0  24  0 r  y .   8  8  8  0 .  s  4 24  8 16 16 16 16  8 1 None
0x21b 24 tc  0  32  0 r  y .   8  8  8  8 .  s  4 24  8 16 16 16 16  8 1 None
0x21c 24 tc  0  24  0 r  . .   8  8  8  0 .  s  4 24  8 16 16 16 16  8 1 None
0x21d 24 tc  0  32  0 r  . .   8  8  8  8 .  s  4 24  8 16 16 16 16  8 1 None
0x21e 24 tc  0  24  0 r  y .   8  8  8  0 .  s  4 24  0 16 16 16 16 16 1 None
0x21f 24 tc  0  32  0 r  y .   8  8  8  8 .  s  4 24  0 16 16 16 16 16 1 None
0x220 24 tc  0  24  0 r  . .   8  8  8  0 .  s  4 24  0 16 16 16 16 16 1 None
0x221 24 tc  0  32  0 r  . .   8  8  8  8 .  s  4 24  0 16 16 16 16 16 1 None
0x222 24 tc  0  24  0 r  y .   8  8  8  0 .  s  4 24  8 16 16 16 16 16 1 None
0x223 24 tc  0  32  0 r  y .   8  8  8  8 .  s  4 24  8 16 16 16 16 16 1 None
0x224 24 tc  0  24  0 r  . .   8  8  8  0 .  s  4 24  8 16 16 16 16 16 1 None
0x225 24 tc  0  32  0 r  . .   8  8  8  8 .  s  4 24  8 16 16 16 16 16 1 None
0x226 24 tc  0  24  0 r  y .   8  8  8  0 .  s  4 24  0 16 16 16 16 32 1 None
0x227 24 tc  0  32  0 r  y .   8  8  8  8 .  s  4 24  0 16 16 16 16 32 1 None
0x228 24 tc  0  24  0 r  . .   8  8  8  0 .  s  4 24  0 16 16 16 16 32 1 None
0x229 24 tc  0  32  0 r  . .   8  8  8  8 .  s  4 24  0 16 16 16 16 32 1 None
0x22a 24 tc  0  24  0 r  y .   8  8  8  0 .  s  4 24  8 16 16 16 16 32 1 None
0x22b 24 tc  0  32  0 r  y .   8  8  8  8 .  s  4 24  8 16 16 16 16 32 1 None
0x22c 24 tc  0  24  0 r  . .   8  8  8  0 .  s  4 24  8 16 16 16 16 32 1 None
0x22d 24 tc  0  32  0 r  . .   8  8  8  8 .  s  4 24  8 16 16 16 16 32 1 None
0x22e 24 tc  0  24  0 r  y .   8  8  8  0 .  s  4 24  0 16 16 16 16 64 1 None
0x22f 24 tc  0  32  0 r  y .   8  8  8  8 .  s  4 24  0 16 16 16 16 64 1 None
0x230 24 tc  0  24  0 r  . .   8  8  8  0 .  s  4 24  0 16 16 16 16 64 1 None
0x231 24 tc  0  32  0 r  . .   8  8  8  8 .  s  4 24  0 16 16 16 16 64 1 None
0x232 24 tc  0  24  0 r  y .   8  8  8  0 .  s  4 24  8 16 16 16 16 64 1 None
0x233 24 tc  0  32  0 r  y .   8  8  8  8 .  s  4 24  8 16 16 16 16 64 1 None
0x234 24 tc  0  24  0 r  . .   8  8  8  0 .  s  4 24  8 16 16 16 16 64 1 None
0x235 24 tc  0  32  0 r  . .   8  8  8  8 .  s  4 24  8 16 16 16 16 64 1 None
0x236  0 sg  0  16  0 r  y .   5  6  5  0 .  .  4 16  0 16 16 16 16  0 0 None
0x237  0 sg  0  16  0 r  . .   5  6  5  0 .  .  4 16  0 16 16 16 16  0 0 None
0x238  0 sg  0  16  0 r  y .   5  6  5  0 .  .  4 24  0 16 16 16 16  0 0 None
0x239  0 sg  0  16  0 r  . .   5  6  5  0 .  .  4 24  0 16 16 16 16  0 0 None
0x23a  0 sg  0  16  0 r  y .   5  6  5  0 .  .  4 24  8 16 16 16 16  0 0 None
0x23b  0 sg  0  16  0 r  . .   5  6  5  0 .  .  4 24  8 16 16 16 16  0 0 None
0x23c  0 sg  0  16  0 r  y .   5  6  5  0 .  .  4  0  0 16 16 16 16  0 0 None
0x23d  0 sg  0  16  0 r  . .   5  6  5  0 .  .  4  0  0 16 16 16 16  0 0 None
0x23e  0 sg  0   0  0 r  . .   0  0  0  0 .  .  4 16  0 16 16 16 16  0 0 None
0x23f  0 sg  0   0  0 r  . .   0  0  0  0 .  .  4 24  0 16 16 16 16  0 0 None
0x240  0 sg  0   0  0 r  . .   0  0  0  0 .  .  4 24  8 16 16 16 16  0 0 None
0x241  0 sg  0  32  0 r  . .  16 16  0  0 f  .  4  0  0 16 16 16 16  0 0 None
0x242  0 sg  0  32  0    . .  16 16  0  0 f  .  4  0  0 16 16 16 16  0 0 None
0x243  0 sg  0  32  0 r  y .  16 16  0  0 f  .  4  0  0 16 16 16 16  0 0 None
0x244  0 sg  0  32  0    y .  16 16  0  0 f  .  4  0  0 16 16 16 16  0 0 None
0x245  0 sg  0  32  0 r  . .  32  0  0  0 f  .  4  0  0 16 16 16 16  0 0 None
0x246  0 sg  0  32  0    . .  32  0  0  0 f  .  4  0  0 16 16 16 16  0 0 None
0x247  0 sg  0  32  0 r  y .  32  0  0  0 f  .  4  0  0 16 16 16 16  0 0 None
0x248  0 sg  0  32  0    y .  32  0  0  0 f  .  4  0  0 16 16 16 16  0 0 None
0x249  0 sg  0  64  0 r  . .  16 16 16 16 f  .  4  0  0 16 16 16 16  0 0 None
0x24a  0 sg  0  64  0    . .  16 16 16 16 f  .  4  0  0 16 16 16 16  0 0 None
0x24b  0 sg  0  64  0 r  y .  16 16 16 16 f  .  4  0  0 16 16 16 16  0 0 None
0x24c  0 sg  0  64  0    y .  16 16 16 16 f  .  4  0  0 16 16 16 16  0 0 None
0x24d  0 sg  0 128  0 r  . .  32 32 32 32 f  .  4  0  0 16 16 16 16  0 0 None
0x24e  0 sg  0 128  0    . .  32 32 32 32 f  .  4  0  0 16 16 16 16  0 0 None
0x24f  0 sg  0 128  0 r  y .  32 32 32 32 f  .  4  0  0 16 16 16 16  0 0 None
0x250  0 sg  0 128  0    y .  32 32 32 32 f  .  4  0  0 16 16 16 16  0 0 None
0x251  0 sg  0  32  0 r  . .  16 16  0  0 f  .  4 24  0 16 16 16 16  0 0 None
0x252  0 sg  0  32  0    . .  16 16  0  0 f  .  4 24  0 16 16 16 16  0 0 None
0x253  0 sg  0  32  0 r  y .  16 16  0  0 f  .  4 24  0 16 16 16 16  0 0 None
0x254  0 sg  0  32  0    y .  16 16  0  0 f  .  4 24  0 16 16 16 16  0 0 None
0x255  0 sg  0  32  0 r  . .  16 16  0  0 f  .  4 24  8 16 16 16 16  0 0 None
0x256  0 sg  0  32  0    . .  16 16  0  0 f  .  4 24  8 16 16 16 16  0 0 None
0x257  0 sg  0  32  0 r  y .  16 16  0  0 f  .  4 24  8 16 16 16 16  0 0 None
0x258  0 sg  0  32  0    y .  16 16  0  0 f  .  4 24  8 16 16 16 16  0 0 None
0x259  0 sg  0  32  0 r  . .  32  0  0  0 f  .  4 24  0 16 16 16 16  0 0 None
0x25a  0 sg  0  32  0    . .  32  0  0  0 f  .  4 24  0 16 16 16 16  0 0 None
0x25b  0 sg  0  32  0 r  y .  32  0  0  0 f  .  4 24  0 16 16 16 16  0 0 None
0x25c  0 sg  0  32  0    y .  32  0  0  0 f  .  4 24  0 16 16 16 16  0 0 None
0x25d  0 sg  0  32  0 r  . .  32  0  0  0 f  .  4 24  8 16 16 16 16  0 0 None
0x25e  0 sg  0  32  0    . .  32  0  0  0 f  .  4 24  8 16 16 16 16  0 0 None
0x25f  0 sg  0  32  0 r  y .  32  0  0  0 f  .  4 24  8 16 16 16 16  0 0 None
0x260  0 sg  0  32  0    y .  32  0  0  0 f  .  4 24  8 16 16 16 16  0 0 None
0x261  0 sg  0  64  0 r  . .  16 16 16 16 f  .  4 24  0 16 16 16 16  0 0 None
0x262  0 sg  0  64  0    . .  16 16 16 16 f  .  4 24  0 16 16 16 16  0 0 None
0x263  0 sg  0  64  0 r  y .  16 16 16 16 f  .  4 24  0 16 16 16 16  0 0 None
0x264  0 sg  0  64  0    y .  16 16 16 16 f  .  4 24  0 16 16 16 16  0 0 None
0x265  0 sg  0  64  0 r  . .  16 16 16 16 f  .  4 24  8 16 16 16 16  0 0 None
0x266  0 sg  0  64  0    . .  16 16 16 16 f  .  4 24  8 16 16 16 16  0 0 None
0x267  0 sg  0  64  0 r  y .  16 16 16 16 f  .  4 24  8 16 16 16 16  0 0 None
0x268  0 sg  0  64  0    y .  16 16 16 16 f  .  4 24  8 16 16 16 16  0 0 None
0x269  0 sg  0 128  0 r  . .  32 32 32 32 f  .  4 24  0 16 16 16 16  0 0 None
0x26a  0 sg  0 128  0    . .  32 32 32 32 f  .  4 24  0 16 16 16 16  0 0 None
0x26b  0 sg  0 128  0 r  y .  32 32 32 32 f  .  4 24  0 16 16 16 16  0 0 None
0x26c  0 sg  0 128  0    y .  32 32 32 32 f  .  4 24  0 16 16 16 16  0 0 None
0x26d  0 sg  0 128  0 r  . .  32 32 32 32 f  .  4 24  8 16 16 16 16  0 0 None
0x26e  0 sg  0 128  0    . .  32 32 32 32 f  .  4 24  8 16 16 16 16  0 0 None
0x26f  0 sg  0 128  0 r  y .  32 32 32 32 f  .  4 24  8 16 16 16 16  0 0 None
0x270  0 sg  0 128  0    y .  32 32 32 32 f  .  4 24  8 16 16 16 16  0 0 None
0x271  0 sg  0  16  0 r  . .  16  0  0  0 f  .  4  0  0 16 16 16 16  0 0 None
0x272  0 sg  0  16  0    . .  16  0  0  0 f  .  4  0  0 16 16 16 16  0 0 None
0x273  0 sg  0  16  0 r  y .  16  0  0  0 f  .  4  0  0 16 16 16 16  0 0 None
0x274  0 sg  0  16  0    y .  16  0  0  0 f  .  4  0  0 16 16 16 16  0 0 None
0x275  0 sg  0  64  0 r  . .  32 32  0  0 f  .  4  0  0 16 16 16 16  0 0 None
0x276  0 sg  0  64  0    . .  32 32  0  0 f  .  4  0  0 16 16 16 16  0 0 None
0x277  0 sg  0  64  0 r  y .  32 32  0  0 f  .  4  0  0 16 16 16 16  0 0 None
0x278  0 sg  0  64  0    y .  32 32  0  0 f  .  4  0  0 16 16 16 16  0 0 None
0x279  0 sg  0  16  0 r  . .  16  0  0  0 f  .  4 24  0 16 16 16 16  0 0 None
0x27a  0 sg  0  16  0    . .  16  0  0  0 f  .  4 24  0 16 16 16 16  0 0 None
0x27b  0 sg  0  16  0 r  y .  16  0  0  0 f  .  4 24  0 16 16 16 16  0 0 None
0x27c  0 sg  0  16  0    y .  16  0  0  0 f  .  4 24  0 16 16 16 16  0 0 None
0x27d  0 sg  0  16  0 r  . .  16  0  0  0 f  .  4 24  8 16 16 16 16  0 0 None
0x27e  0 sg  0  16  0    . .  16  0  0  0 f  .  4 24  8 16 16 16 16  0 0 None
0x27f  0 sg  0  16  0 r  y .  16  0  0  0 f  .  4 24  8 16 16 16 16  0 0 None
0x280  0 sg  0  16  0    y .  16  0  0  0 f  .  4 24  8 16 16 16 16  0 0 None
0x281  0 sg  0  64  0 r  . .  32 32  0  0 f  .  4 24  0 16 16 16 16  0 0 None
0x282  0 sg  0  64  0    . .  32 32  0  0 f  .  4 24  0 16 16 16 16  0 0 None
0x283  0 sg  0  64  0 r  y .  32 32  0  0 f  .  4 24  0 16 16 16 16  0 0 None
0x284  0 sg  0  64  0    y .  32 32  0  0 f  .  4 24  0 16 16 16 16  0 0 None
0x285  0 sg  0  64  0 r  . .  32 32  0  0 f  .  4 24  8 16 16 16 16  0 0 None
0x286  0 sg  0  64  0    . .  32 32  0  0 f  .  4 24  8 16 16 16 16  0 0 None
0x287  0 sg  0  64  0 r  y .  32 32  0  0 f  .  4 24  8 16 16 16 16  0 0 None
0x288  0 sg  0  64  0    y .  32 32  0  0 f  .  4 24  8 16 16 16 16  0 0 None

==========
VULKANINFO
==========

Vulkan Instance Version: 1.2.141


Instance Extensions: count = 18
===============================
	VK_EXT_acquire_xlib_display            : extension revision 1
	VK_EXT_debug_report                    : extension revision 9
	VK_EXT_debug_utils                     : extension revision 1
	VK_EXT_direct_mode_display             : extension revision 1
	VK_EXT_display_surface_counter         : extension revision 1
	VK_KHR_device_group_creation           : extension revision 1
	VK_KHR_display                         : extension revision 23
	VK_KHR_external_fence_capabilities     : extension revision 1
	VK_KHR_external_memory_capabilities    : extension revision 1
	VK_KHR_external_semaphore_capabilities : extension revision 1
	VK_KHR_get_display_properties2         : extension revision 1
	VK_KHR_get_physical_device_properties2 : extension revision 1
	VK_KHR_get_surface_capabilities2       : extension revision 1
	VK_KHR_surface                         : extension revision 25
	VK_KHR_surface_protected_capabilities  : extension revision 1
	VK_KHR_wayland_surface                 : extension revision 6
	VK_KHR_xcb_surface                     : extension revision 6
	VK_KHR_xlib_surface                    : extension revision 6

Layers: count = 2
=================
VK_LAYER_MESA_overlay (Mesa Overlay layer) Vulkan version 1.1.73, layer version 1:
	Layer Extensions: count = 0
	Devices: count = 1
		GPU id = 0 (Quadro T1000)
		Layer-Device Extensions: count = 0

VK_LAYER_NV_optimus (NVIDIA Optimus layer) Vulkan version 1.1.119, layer version 1:
	Layer Extensions: count = 0
	Devices: count = 1
		GPU id = 0 (Quadro T1000)
		Layer-Device Extensions: count = 0

Presentable Surfaces:
=====================
GPU id : 0 (Quadro T1000):
	Surface types: count = 2
		VK_KHR_xcb_surface
		VK_KHR_xlib_surface
	Formats: count = 2
		SurfaceFormat[0]:
			format = FORMAT_B8G8R8A8_UNORM
			colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
		SurfaceFormat[1]:
			format = FORMAT_B8G8R8A8_SRGB
			colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
	Present Modes: count = 3
		PRESENT_MODE_FIFO_KHR
		PRESENT_MODE_FIFO_RELAXED_KHR
		PRESENT_MODE_IMMEDIATE_KHR
	VkSurfaceCapabilitiesKHR:
	-------------------------
		minImageCount       = 2
		maxImageCount       = 8
		currentExtent:
			width  = 256
			height = 256
		minImageExtent:
			width  = 256
			height = 256
		maxImageExtent:
			width  = 256
			height = 256
		maxImageArrayLayers = 1
		supportedTransforms: count = 1
			SURFACE_TRANSFORM_IDENTITY_BIT_KHR
		currentTransform    = SURFACE_TRANSFORM_IDENTITY_BIT_KHR
		supportedCompositeAlpha: count = 1
			COMPOSITE_ALPHA_OPAQUE_BIT_KHR
		supportedUsageFlags: count = 6
			IMAGE_USAGE_TRANSFER_SRC_BIT
			IMAGE_USAGE_TRANSFER_DST_BIT
			IMAGE_USAGE_SAMPLED_BIT
			IMAGE_USAGE_STORAGE_BIT
			IMAGE_USAGE_COLOR_ATTACHMENT_BIT
			IMAGE_USAGE_INPUT_ATTACHMENT_BIT
	VkSurfaceCapabilities2EXT:
	--------------------------
		supportedSurfaceCounters: count = 0
			None
	VkSurfaceProtectedCapabilitiesKHR:
	----------------------------------
		supportsProtected = false



Device Groups:
==============
Group 0:
	Properties:
		physicalDevices: count = 1
			Quadro T1000 (ID: 0)
		subsetAllocation = 0

	Present Capabilities:
		Quadro T1000 (ID: 0):
			Can present images from the following devices: count = 1
				Quadro T1000 (ID: 0)
		Present modes: count = 1
			DEVICE_GROUP_PRESENT_MODE_LOCAL_BIT_KHR


Device Properties and Extensions:
=================================
GPU0:
VkPhysicalDeviceProperties:
---------------------------
	apiVersion     = 4198519 (1.1.119)
	driverVersion  = 1846837248 (0x6e148000)
	vendorID       = 0x10de
	deviceID       = 0x1fb9
	deviceType     = PHYSICAL_DEVICE_TYPE_DISCRETE_GPU
	deviceName     = Quadro T1000

VkPhysicalDeviceLimits:
-----------------------
	maxImageDimension1D                             = 32768
	maxImageDimension2D                             = 32768
	maxImageDimension3D                             = 16384
	maxImageDimensionCube                           = 32768
	maxImageArrayLayers                             = 2048
	maxTexelBufferElements                          = 134217728
	maxUniformBufferRange                           = 65536
	maxStorageBufferRange                           = 4294967295
	maxPushConstantsSize                            = 256
	maxMemoryAllocationCount                        = 4294967295
	maxSamplerAllocationCount                       = 4000
	bufferImageGranularity                          = 0x00000400
	sparseAddressSpaceSize                          = 0xffffffffffffffff
	maxBoundDescriptorSets                          = 32
	maxPerStageDescriptorSamplers                   = 1048576
	maxPerStageDescriptorUniformBuffers             = 1048576
	maxPerStageDescriptorStorageBuffers             = 1048576
	maxPerStageDescriptorSampledImages              = 1048576
	maxPerStageDescriptorStorageImages              = 1048576
	maxPerStageDescriptorInputAttachments           = 1048576
	maxPerStageResources                            = 4294967295
	maxDescriptorSetSamplers                        = 1048576
	maxDescriptorSetUniformBuffers                  = 1048576
	maxDescriptorSetUniformBuffersDynamic           = 15
	maxDescriptorSetStorageBuffers                  = 1048576
	maxDescriptorSetStorageBuffersDynamic           = 16
	maxDescriptorSetSampledImages                   = 1048576
	maxDescriptorSetStorageImages                   = 1048576
	maxDescriptorSetInputAttachments                = 1048576
	maxVertexInputAttributes                        = 32
	maxVertexInputBindings                          = 32
	maxVertexInputAttributeOffset                   = 2047
	maxVertexInputBindingStride                     = 2048
	maxVertexOutputComponents                       = 128
	maxTessellationGenerationLevel                  = 64
	maxTessellationPatchSize                        = 32
	maxTessellationControlPerVertexInputComponents  = 128
	maxTessellationControlPerVertexOutputComponents = 128
	maxTessellationControlPerPatchOutputComponents  = 120
	maxTessellationControlTotalOutputComponents     = 4216
	maxTessellationEvaluationInputComponents        = 128
	maxTessellationEvaluationOutputComponents       = 128
	maxGeometryShaderInvocations                    = 32
	maxGeometryInputComponents                      = 128
	maxGeometryOutputComponents                     = 128
	maxGeometryOutputVertices                       = 1024
	maxGeometryTotalOutputComponents                = 1024
	maxFragmentInputComponents                      = 128
	maxFragmentOutputAttachments                    = 8
	maxFragmentDualSrcAttachments                   = 1
	maxFragmentCombinedOutputResources              = 16
	maxComputeSharedMemorySize                      = 49152
	maxComputeWorkGroupCount: count = 3
		2147483647
		65535
		65535
	maxComputeWorkGroupInvocations                  = 1024
	maxComputeWorkGroupSize: count = 3
		1024
		1024
		64
	subPixelPrecisionBits                           = 8
	subTexelPrecisionBits                           = 8
	mipmapPrecisionBits                             = 8
	maxDrawIndexedIndexValue                        = 4294967295
	maxDrawIndirectCount                            = 4294967295
	maxSamplerLodBias                               = 15
	maxSamplerAnisotropy                            = 16
	maxViewports                                    = 16
	maxViewportDimensions: count = 2
		32768
		32768
	viewportBoundsRange: count = 2
		-65536
		65536
	viewportSubPixelBits                            = 8
	minMemoryMapAlignment                           = 64
	minTexelBufferOffsetAlignment                   = 0x00000010
	minUniformBufferOffsetAlignment                 = 0x00000040
	minStorageBufferOffsetAlignment                 = 0x00000010
	minTexelOffset                                  = -8
	maxTexelOffset                                  = 7
	minTexelGatherOffset                            = -32
	maxTexelGatherOffset                            = 31
	minInterpolationOffset                          = -0.5
	maxInterpolationOffset                          = 0.4375
	subPixelInterpolationOffsetBits                 = 4
	maxFramebufferWidth                             = 32768
	maxFramebufferHeight                            = 32768
	maxFramebufferLayers                            = 2048
	framebufferColorSampleCounts: count = 4
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
	framebufferDepthSampleCounts: count = 4
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
	framebufferStencilSampleCounts: count = 5
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
		SAMPLE_COUNT_16_BIT
	framebufferNoAttachmentsSampleCounts: count = 5
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
		SAMPLE_COUNT_16_BIT
	maxColorAttachments                             = 8
	sampledImageColorSampleCounts: count = 4
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
	sampledImageIntegerSampleCounts: count = 4
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
	sampledImageDepthSampleCounts: count = 4
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
	sampledImageStencilSampleCounts: count = 5
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
		SAMPLE_COUNT_16_BIT
	storageImageSampleCounts: count = 4
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
	maxSampleMaskWords                              = 1
	timestampComputeAndGraphics                     = true
	timestampPeriod                                 = 1
	maxClipDistances                                = 8
	maxCullDistances                                = 8
	maxCombinedClipAndCullDistances                 = 8
	discreteQueuePriorities                         = 2
	pointSizeRange: count = 2
		1
		2047.94
	lineWidthRange: count = 2
		1
		64
	pointSizeGranularity                            = 0.0625
	lineWidthGranularity                            = 0.0625
	strictLines                                     = true
	standardSampleLocations                         = true
	optimalBufferCopyOffsetAlignment                = 0x00000001
	optimalBufferCopyRowPitchAlignment              = 0x00000001
	nonCoherentAtomSize                             = 0x00000040

VkPhysicalDeviceSparseProperties:
---------------------------------
	residencyStandard2DBlockShape            = true
	residencyStandard2DMultisampleBlockShape = true
	residencyStandard3DBlockShape            = true
	residencyAlignedMipSize                  = false
	residencyNonResidentStrict               = true

VkPhysicalDeviceBlendOperationAdvancedPropertiesEXT:
----------------------------------------------------
	advancedBlendMaxColorAttachments      = 8
	advancedBlendIndependentBlend         = false
	advancedBlendNonPremultipliedSrcColor = true
	advancedBlendNonPremultipliedDstColor = true
	advancedBlendCorrelatedOverlap        = true
	advancedBlendAllOperations            = true

VkPhysicalDeviceConservativeRasterizationPropertiesEXT:
-------------------------------------------------------
	primitiveOverestimationSize                 = 0.00195312
	maxExtraPrimitiveOverestimationSize         = 0.75
	extraPrimitiveOverestimationSizeGranularity = 0.25
	primitiveUnderestimation                    = true
	conservativePointAndLineRasterization       = true
	degenerateTrianglesRasterized               = true
	degenerateLinesRasterized                   = true
	fullyCoveredFragmentShaderInputVariable     = true
	conservativeRasterizationPostDepthCoverage  = true

VkPhysicalDeviceDepthStencilResolvePropertiesKHR:
-------------------------------------------------
	supportedDepthResolveModes: count = 4
		RESOLVE_MODE_SAMPLE_ZERO_BIT
		RESOLVE_MODE_AVERAGE_BIT
		RESOLVE_MODE_MIN_BIT
		RESOLVE_MODE_MAX_BIT
	supportedStencilResolveModes: count = 3
		RESOLVE_MODE_SAMPLE_ZERO_BIT
		RESOLVE_MODE_MIN_BIT
		RESOLVE_MODE_MAX_BIT
	independentResolveNone = true
	independentResolve     = true

VkPhysicalDeviceDescriptorIndexingPropertiesEXT:
------------------------------------------------
	maxUpdateAfterBindDescriptorsInAllPools              = 4294967295
	shaderUniformBufferArrayNonUniformIndexingNative     = true
	shaderSampledImageArrayNonUniformIndexingNative      = true
	shaderStorageBufferArrayNonUniformIndexingNative     = true
	shaderStorageImageArrayNonUniformIndexingNative      = true
	shaderInputAttachmentArrayNonUniformIndexingNative   = true
	robustBufferAccessUpdateAfterBind                    = true
	quadDivergentImplicitLod                             = true
	maxPerStageDescriptorUpdateAfterBindSamplers         = 1048576
	maxPerStageDescriptorUpdateAfterBindUniformBuffers   = 1048576
	maxPerStageDescriptorUpdateAfterBindStorageBuffers   = 1048576
	maxPerStageDescriptorUpdateAfterBindSampledImages    = 1048576
	maxPerStageDescriptorUpdateAfterBindStorageImages    = 1048576
	maxPerStageDescriptorUpdateAfterBindInputAttachments = 1048576
	maxPerStageUpdateAfterBindResources                  = 4294967295
	maxDescriptorSetUpdateAfterBindSamplers              = 1048576
	maxDescriptorSetUpdateAfterBindUniformBuffers        = 1048576
	maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = 15
	maxDescriptorSetUpdateAfterBindStorageBuffers        = 1048576
	maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = 16
	maxDescriptorSetUpdateAfterBindSampledImages         = 1048576
	maxDescriptorSetUpdateAfterBindStorageImages         = 1048576
	maxDescriptorSetUpdateAfterBindInputAttachments      = 1048576

VkPhysicalDeviceDiscardRectanglePropertiesEXT:
----------------------------------------------
	maxDiscardRectangles = 8

VkPhysicalDeviceDriverPropertiesKHR:
------------------------------------
	driverID           = DRIVER_ID_NVIDIA_PROPRIETARY
	driverName         = NVIDIA
	driverInfo         = 440.82
	conformanceVersion = 1.1.6.0

VkPhysicalDeviceFloatControlsPropertiesKHR:
-------------------------------------------
	denormBehaviorIndependence            = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
	roundingModeIndependence              = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
	shaderSignedZeroInfNanPreserveFloat16 = true
	shaderSignedZeroInfNanPreserveFloat32 = true
	shaderSignedZeroInfNanPreserveFloat64 = true
	shaderDenormPreserveFloat16           = true
	shaderDenormPreserveFloat32           = false
	shaderDenormPreserveFloat64           = false
	shaderDenormFlushToZeroFloat16        = false
	shaderDenormFlushToZeroFloat32        = false
	shaderDenormFlushToZeroFloat64        = false
	shaderRoundingModeRTEFloat16          = true
	shaderRoundingModeRTEFloat32          = true
	shaderRoundingModeRTEFloat64          = true
	shaderRoundingModeRTZFloat16          = false
	shaderRoundingModeRTZFloat32          = true
	shaderRoundingModeRTZFloat64          = true

VkPhysicalDeviceIDProperties:
-----------------------------
	deviceNodeMask  = 1
	deviceLUIDValid = false

VkPhysicalDeviceInlineUniformBlockPropertiesEXT:
------------------------------------------------
	maxInlineUniformBlockSize                               = 256
	maxPerStageDescriptorInlineUniformBlocks                = 32
	maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks = 32
	maxDescriptorSetInlineUniformBlocks                     = 32
	maxDescriptorSetUpdateAfterBindInlineUniformBlocks      = 32

VkPhysicalDeviceLineRasterizationPropertiesEXT:
-----------------------------------------------
	lineSubPixelPrecisionBits = 8

VkPhysicalDeviceMaintenance3Properties:
---------------------------------------
	maxPerSetDescriptors    = 4294967295
	maxMemoryAllocationSize = 0xffe00000

VkPhysicalDeviceMultiviewProperties:
------------------------------------
	maxMultiviewViewCount     = 32
	maxMultiviewInstanceIndex = 134217727

VkPhysicalDevicePCIBusInfoPropertiesEXT:
----------------------------------------
	pciDomain   = 0
	pciBus      = 1
	pciDevice   = 0
	pciFunction = 0

VkPhysicalDevicePointClippingProperties:
----------------------------------------
	pointClippingBehavior = POINT_CLIPPING_BEHAVIOR_USER_CLIP_PLANES_ONLY

VkPhysicalDeviceProtectedMemoryProperties:
------------------------------------------
	protectedNoFault = false

VkPhysicalDevicePushDescriptorPropertiesKHR:
--------------------------------------------
	maxPushDescriptors = 32

VkPhysicalDeviceSampleLocationsPropertiesEXT:
---------------------------------------------
	sampleLocationSampleCounts: count = 5
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
		SAMPLE_COUNT_16_BIT
	maxSampleLocationGridSize:
		width  = 1
		height = 1
	sampleLocationCoordinateRange: count = 2
		0
		0.9375
	sampleLocationSubPixelBits       = 4
	variableSampleLocations          = true

VkPhysicalDeviceSamplerFilterMinmaxPropertiesEXT:
-------------------------------------------------
	filterMinmaxSingleComponentFormats = true
	filterMinmaxImageComponentMapping  = true

VkPhysicalDeviceSubgroupProperties:
-----------------------------------
	subgroupSize              = 32
	supportedStages: count = 10
		SHADER_STAGE_VERTEX_BIT
		SHADER_STAGE_TESSELLATION_CONTROL_BIT
		SHADER_STAGE_TESSELLATION_EVALUATION_BIT
		SHADER_STAGE_GEOMETRY_BIT
		SHADER_STAGE_FRAGMENT_BIT
		SHADER_STAGE_COMPUTE_BIT
		SHADER_STAGE_ALL_GRAPHICS
		SHADER_STAGE_ALL
		SHADER_STAGE_TASK_BIT_NV
		SHADER_STAGE_MESH_BIT_NV
	supportedOperations: count = 9
		SUBGROUP_FEATURE_BASIC_BIT
		SUBGROUP_FEATURE_VOTE_BIT
		SUBGROUP_FEATURE_ARITHMETIC_BIT
		SUBGROUP_FEATURE_BALLOT_BIT
		SUBGROUP_FEATURE_SHUFFLE_BIT
		SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT
		SUBGROUP_FEATURE_CLUSTERED_BIT
		SUBGROUP_FEATURE_QUAD_BIT
		SUBGROUP_FEATURE_PARTITIONED_BIT_NV
	quadOperationsInAllStages = true

VkPhysicalDeviceSubgroupSizeControlPropertiesEXT:
-------------------------------------------------
	minSubgroupSize              = 32
	maxSubgroupSize              = 32
	maxComputeWorkgroupSubgroups = 2097152
	requiredSubgroupSizeStages: count = 10
		SHADER_STAGE_VERTEX_BIT
		SHADER_STAGE_TESSELLATION_CONTROL_BIT
		SHADER_STAGE_TESSELLATION_EVALUATION_BIT
		SHADER_STAGE_GEOMETRY_BIT
		SHADER_STAGE_FRAGMENT_BIT
		SHADER_STAGE_COMPUTE_BIT
		SHADER_STAGE_ALL_GRAPHICS
		SHADER_STAGE_ALL
		SHADER_STAGE_TASK_BIT_NV
		SHADER_STAGE_MESH_BIT_NV

VkPhysicalDeviceTexelBufferAlignmentPropertiesEXT:
--------------------------------------------------
	storageTexelBufferOffsetAlignmentBytes       = 0x00000010
	storageTexelBufferOffsetSingleTexelAlignment = true
	uniformTexelBufferOffsetAlignmentBytes       = 0x00000010
	uniformTexelBufferOffsetSingleTexelAlignment = true

VkPhysicalDeviceTimelineSemaphorePropertiesKHR:
-----------------------------------------------
	maxTimelineSemaphoreValueDifference = 18446744073709551615

VkPhysicalDeviceTransformFeedbackPropertiesEXT:
-----------------------------------------------
	maxTransformFeedbackStreams                = 4
	maxTransformFeedbackBuffers                = 4
	maxTransformFeedbackBufferSize             = 0xffffffffffffffff
	maxTransformFeedbackStreamDataSize         = 2048
	maxTransformFeedbackBufferDataSize         = 512
	maxTransformFeedbackBufferDataStride       = 2048
	transformFeedbackQueries                   = true
	transformFeedbackStreamsLinesTriangles     = false
	transformFeedbackRasterizationStreamSelect = true
	transformFeedbackDraw                      = true

VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT:
----------------------------------------------------
	maxVertexAttribDivisor = 4294967295


Device Extensions: count = 96
-----------------------------
	VK_EXT_blend_operation_advanced           : extension revision 2
	VK_EXT_buffer_device_address              : extension revision 2
	VK_EXT_calibrated_timestamps              : extension revision 1
	VK_EXT_conditional_rendering              : extension revision 1
	VK_EXT_conservative_rasterization         : extension revision 1
	VK_EXT_depth_clip_enable                  : extension revision 1
	VK_EXT_depth_range_unrestricted           : extension revision 1
	VK_EXT_descriptor_indexing                : extension revision 2
	VK_EXT_discard_rectangles                 : extension revision 1
	VK_EXT_display_control                    : extension revision 1
	VK_EXT_fragment_shader_interlock          : extension revision 1
	VK_EXT_global_priority                    : extension revision 2
	VK_EXT_host_query_reset                   : extension revision 1
	VK_EXT_index_type_uint8                   : extension revision 1
	VK_EXT_inline_uniform_block               : extension revision 1
	VK_EXT_line_rasterization                 : extension revision 1
	VK_EXT_memory_budget                      : extension revision 1
	VK_EXT_pci_bus_info                       : extension revision 2
	VK_EXT_pipeline_creation_feedback         : extension revision 1
	VK_EXT_post_depth_coverage                : extension revision 1
	VK_EXT_sample_locations                   : extension revision 1
	VK_EXT_sampler_filter_minmax              : extension revision 1
	VK_EXT_scalar_block_layout                : extension revision 1
	VK_EXT_separate_stencil_usage             : extension revision 1
	VK_EXT_shader_demote_to_helper_invocation : extension revision 1
	VK_EXT_shader_subgroup_ballot             : extension revision 1
	VK_EXT_shader_subgroup_vote               : extension revision 1
	VK_EXT_shader_viewport_index_layer        : extension revision 1
	VK_EXT_subgroup_size_control              : extension revision 2
	VK_EXT_texel_buffer_alignment             : extension revision 1
	VK_EXT_transform_feedback                 : extension revision 1
	VK_EXT_vertex_attribute_divisor           : extension revision 3
	VK_EXT_ycbcr_image_arrays                 : extension revision 1
	VK_KHR_16bit_storage                      : extension revision 1
	VK_KHR_8bit_storage                       : extension revision 1
	VK_KHR_bind_memory2                       : extension revision 1
	VK_KHR_create_renderpass2                 : extension revision 1
	VK_KHR_dedicated_allocation               : extension revision 3
	VK_KHR_depth_stencil_resolve              : extension revision 1
	VK_KHR_descriptor_update_template         : extension revision 1
	VK_KHR_device_group                       : extension revision 3
	VK_KHR_draw_indirect_count                : extension revision 1
	VK_KHR_driver_properties                  : extension revision 1
	VK_KHR_external_fence                     : extension revision 1
	VK_KHR_external_fence_fd                  : extension revision 1
	VK_KHR_external_memory                    : extension revision 1
	VK_KHR_external_memory_fd                 : extension revision 1
	VK_KHR_external_semaphore                 : extension revision 1
	VK_KHR_external_semaphore_fd              : extension revision 1
	VK_KHR_get_memory_requirements2           : extension revision 1
	VK_KHR_image_format_list                  : extension revision 1
	VK_KHR_imageless_framebuffer              : extension revision 1
	VK_KHR_maintenance1                       : extension revision 2
	VK_KHR_maintenance2                       : extension revision 1
	VK_KHR_maintenance3                       : extension revision 1
	VK_KHR_multiview                          : extension revision 1
	VK_KHR_pipeline_executable_properties     : extension revision 1
	VK_KHR_push_descriptor                    : extension revision 2
	VK_KHR_relaxed_block_layout               : extension revision 1
	VK_KHR_sampler_mirror_clamp_to_edge       : extension revision 1
	VK_KHR_sampler_ycbcr_conversion           : extension revision 1
	VK_KHR_shader_atomic_int64                : extension revision 1
	VK_KHR_shader_draw_parameters             : extension revision 1
	VK_KHR_shader_float16_int8                : extension revision 1
	VK_KHR_shader_float_controls              : extension revision 4
	VK_KHR_storage_buffer_storage_class       : extension revision 1
	VK_KHR_swapchain                          : extension revision 70
	VK_KHR_swapchain_mutable_format           : extension revision 1
	VK_KHR_timeline_semaphore                 : extension revision 2
	VK_KHR_uniform_buffer_standard_layout     : extension revision 1
	VK_KHR_variable_pointers                  : extension revision 1
	VK_KHR_vulkan_memory_model                : extension revision 3
	VK_NVX_device_generated_commands          : extension revision 3
	VK_NVX_multiview_per_view_attributes      : extension revision 1
	VK_NV_clip_space_w_scaling                : extension revision 1
	VK_NV_compute_shader_derivatives          : extension revision 1
	VK_NV_corner_sampled_image                : extension revision 2
	VK_NV_coverage_reduction_mode             : extension revision 1
	VK_NV_dedicated_allocation                : extension revision 1
	VK_NV_dedicated_allocation_image_aliasing : extension revision 1
	VK_NV_device_diagnostic_checkpoints       : extension revision 2
	VK_NV_fill_rectangle                      : extension revision 1
	VK_NV_fragment_coverage_to_color          : extension revision 1
	VK_NV_fragment_shader_barycentric         : extension revision 1
	VK_NV_framebuffer_mixed_samples           : extension revision 1
	VK_NV_geometry_shader_passthrough         : extension revision 1
	VK_NV_mesh_shader                         : extension revision 1
	VK_NV_representative_fragment_test        : extension revision 1
	VK_NV_sample_mask_override_coverage       : extension revision 1
	VK_NV_scissor_exclusive                   : extension revision 1
	VK_NV_shader_image_footprint              : extension revision 1
	VK_NV_shader_sm_builtins                  : extension revision 1
	VK_NV_shader_subgroup_partitioned         : extension revision 1
	VK_NV_shading_rate_image                  : extension revision 3
	VK_NV_viewport_array2                     : extension revision 1
	VK_NV_viewport_swizzle                    : extension revision 1

VkQueueFamilyProperties:
========================
	queueProperties[0]:
	-------------------
		minImageTransferGranularity = (1,1,1)
		queueCount                  = 16
		queueFlags                  = QUEUE_GRAPHICS | QUEUE_COMPUTE | QUEUE_TRANSFER | QUEUE_SPARSE_BINDING
		timestampValidBits          = 64
		present support:
			VK_KHR_xcb_surface  = true
			VK_KHR_xlib_surface = true

	queueProperties[1]:
	-------------------
		minImageTransferGranularity = (1,1,1)
		queueCount                  = 2
		queueFlags                  = QUEUE_TRANSFER | QUEUE_SPARSE_BINDING
		timestampValidBits          = 64
		present support = false

	queueProperties[2]:
	-------------------
		minImageTransferGranularity = (1,1,1)
		queueCount                  = 8
		queueFlags                  = QUEUE_COMPUTE | QUEUE_TRANSFER | QUEUE_SPARSE_BINDING
		timestampValidBits          = 64
		present support:
			VK_KHR_xcb_surface  = true
			VK_KHR_xlib_surface = true

VkPhysicalDeviceMemoryProperties:
=================================
memoryHeaps: count = 2
	memoryHeaps[0]:
		size   = 4294967296 (0x100000000) (4.00 GiB)
		budget = 3974168576 (0xece10000) (3.70 GiB)
		usage  = 0 (0x00000000) (0.00 B)
		flags: count = 1
			MEMORY_HEAP_DEVICE_LOCAL_BIT
	memoryHeaps[1]:
		size   = 25057121280 (0x5d5855400) (23.34 GiB)
		budget = 25057121280 (0x5d5855400) (23.34 GiB)
		usage  = 0 (0x00000000) (0.00 B)
		flags: count = 0
			None
memoryTypes: count = 11
	memoryTypes[0]:
		heapIndex     = 1
		propertyFlags = 0x0000: count = 0
			None
		usable for:
			IMAGE_TILING_OPTIMAL: None
			IMAGE_TILING_LINEAR: None
	memoryTypes[1]:
		heapIndex     = 1
		propertyFlags = 0x0000: count = 0
			None
		usable for:
			IMAGE_TILING_OPTIMAL: color images
			IMAGE_TILING_LINEAR: None
	memoryTypes[2]:
		heapIndex     = 1
		propertyFlags = 0x0000: count = 0
			None
		usable for:
			IMAGE_TILING_OPTIMAL: FORMAT_D16_UNORM
			IMAGE_TILING_LINEAR: None
	memoryTypes[3]:
		heapIndex     = 1
		propertyFlags = 0x0000: count = 0
			None
		usable for:
			IMAGE_TILING_OPTIMAL: FORMAT_X8_D24_UNORM_PACK32, FORMAT_D24_UNORM_S8_UINT
			IMAGE_TILING_LINEAR: None
	memoryTypes[4]:
		heapIndex     = 1
		propertyFlags = 0x0000: count = 0
			None
		usable for:
			IMAGE_TILING_OPTIMAL: FORMAT_D32_SFLOAT
			IMAGE_TILING_LINEAR: None
	memoryTypes[5]:
		heapIndex     = 1
		propertyFlags = 0x0000: count = 0
			None
		usable for:
			IMAGE_TILING_OPTIMAL: FORMAT_D32_SFLOAT_S8_UINT
			IMAGE_TILING_LINEAR: None
	memoryTypes[6]:
		heapIndex     = 1
		propertyFlags = 0x0000: count = 0
			None
		usable for:
			IMAGE_TILING_OPTIMAL: FORMAT_S8_UINT
			IMAGE_TILING_LINEAR: None
	memoryTypes[7]:
		heapIndex     = 0
		propertyFlags = 0x0001: count = 1
			MEMORY_PROPERTY_DEVICE_LOCAL_BIT
		usable for:
			IMAGE_TILING_OPTIMAL: color images, FORMAT_D16_UNORM, FORMAT_X8_D24_UNORM_PACK32, FORMAT_D32_SFLOAT, FORMAT_S8_UINT, FORMAT_D24_UNORM_S8_UINT, FORMAT_D32_SFLOAT_S8_UINT
			IMAGE_TILING_LINEAR: None
	memoryTypes[8]:
		heapIndex     = 0
		propertyFlags = 0x0001: count = 1
			MEMORY_PROPERTY_DEVICE_LOCAL_BIT
		usable for:
			IMAGE_TILING_OPTIMAL: None
			IMAGE_TILING_LINEAR: None
	memoryTypes[9]:
		heapIndex     = 1
		propertyFlags = 0x0006: count = 2
			MEMORY_PROPERTY_HOST_VISIBLE_BIT
			MEMORY_PROPERTY_HOST_COHERENT_BIT
		usable for:
			IMAGE_TILING_OPTIMAL: None
			IMAGE_TILING_LINEAR: None
	memoryTypes[10]:
		heapIndex     = 1
		propertyFlags = 0x000e: count = 3
			MEMORY_PROPERTY_HOST_VISIBLE_BIT
			MEMORY_PROPERTY_HOST_COHERENT_BIT
			MEMORY_PROPERTY_HOST_CACHED_BIT
		usable for:
			IMAGE_TILING_OPTIMAL: None
			IMAGE_TILING_LINEAR: None

VkPhysicalDeviceFeatures:
=========================
	robustBufferAccess                      = true
	fullDrawIndexUint32                     = true
	imageCubeArray                          = true
	independentBlend                        = true
	geometryShader                          = true
	tessellationShader                      = true
	sampleRateShading                       = true
	dualSrcBlend                            = true
	logicOp                                 = true
	multiDrawIndirect                       = true
	drawIndirectFirstInstance               = true
	depthClamp                              = true
	depthBiasClamp                          = true
	fillModeNonSolid                        = true
	depthBounds                             = true
	wideLines                               = true
	largePoints                             = true
	alphaToOne                              = true
	multiViewport                           = true
	samplerAnisotropy                       = true
	textureCompressionETC2                  = false
	textureCompressionASTC_LDR              = false
	textureCompressionBC                    = true
	occlusionQueryPrecise                   = true
	pipelineStatisticsQuery                 = true
	vertexPipelineStoresAndAtomics          = true
	fragmentStoresAndAtomics                = true
	shaderTessellationAndGeometryPointSize  = true
	shaderImageGatherExtended               = true
	shaderStorageImageExtendedFormats       = true
	shaderStorageImageMultisample           = true
	shaderStorageImageReadWithoutFormat     = true
	shaderStorageImageWriteWithoutFormat    = true
	shaderUniformBufferArrayDynamicIndexing = true
	shaderSampledImageArrayDynamicIndexing  = true
	shaderStorageBufferArrayDynamicIndexing = true
	shaderStorageImageArrayDynamicIndexing  = true
	shaderClipDistance                      = true
	shaderCullDistance                      = true
	shaderFloat64                           = true
	shaderInt64                             = true
	shaderInt16                             = true
	shaderResourceResidency                 = true
	shaderResourceMinLod                    = true
	sparseBinding                           = true
	sparseResidencyBuffer                   = true
	sparseResidencyImage2D                  = true
	sparseResidencyImage3D                  = true
	sparseResidency2Samples                 = true
	sparseResidency4Samples                 = true
	sparseResidency8Samples                 = true
	sparseResidency16Samples                = true
	sparseResidencyAliased                  = true
	variableMultisampleRate                 = true
	inheritedQueries                        = true

VkPhysicalDevice16BitStorageFeatures:
-------------------------------------
	storageBuffer16BitAccess           = true
	uniformAndStorageBuffer16BitAccess = true
	storagePushConstant16              = true
	storageInputOutput16               = false

VkPhysicalDevice8BitStorageFeaturesKHR:
---------------------------------------
	storageBuffer8BitAccess           = true
	uniformAndStorageBuffer8BitAccess = true
	storagePushConstant8              = true

VkPhysicalDeviceBlendOperationAdvancedFeaturesEXT:
--------------------------------------------------
	advancedBlendCoherentOperations = true

VkPhysicalDeviceBufferDeviceAddressFeaturesEXT:
-----------------------------------------------
	bufferDeviceAddress              = true
	bufferDeviceAddressCaptureReplay = false
	bufferDeviceAddressMultiDevice   = true

VkPhysicalDeviceConditionalRenderingFeaturesEXT:
------------------------------------------------
	conditionalRendering          = true
	inheritedConditionalRendering = true

VkPhysicalDeviceDepthClipEnableFeaturesEXT:
-------------------------------------------
	depthClipEnable = true

VkPhysicalDeviceDescriptorIndexingFeaturesEXT:
----------------------------------------------
	shaderInputAttachmentArrayDynamicIndexing          = true
	shaderUniformTexelBufferArrayDynamicIndexing       = true
	shaderStorageTexelBufferArrayDynamicIndexing       = true
	shaderUniformBufferArrayNonUniformIndexing         = true
	shaderSampledImageArrayNonUniformIndexing          = true
	shaderStorageBufferArrayNonUniformIndexing         = true
	shaderStorageImageArrayNonUniformIndexing          = true
	shaderInputAttachmentArrayNonUniformIndexing       = true
	shaderUniformTexelBufferArrayNonUniformIndexing    = true
	shaderStorageTexelBufferArrayNonUniformIndexing    = true
	descriptorBindingUniformBufferUpdateAfterBind      = true
	descriptorBindingSampledImageUpdateAfterBind       = true
	descriptorBindingStorageImageUpdateAfterBind       = true
	descriptorBindingStorageBufferUpdateAfterBind      = true
	descriptorBindingUniformTexelBufferUpdateAfterBind = true
	descriptorBindingStorageTexelBufferUpdateAfterBind = true
	descriptorBindingUpdateUnusedWhilePending          = true
	descriptorBindingPartiallyBound                    = true
	descriptorBindingVariableDescriptorCount           = true
	runtimeDescriptorArray                             = true

VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT:
---------------------------------------------------
	fragmentShaderSampleInterlock      = true
	fragmentShaderPixelInterlock       = true
	fragmentShaderShadingRateInterlock = true

VkPhysicalDeviceHostQueryResetFeaturesEXT:
------------------------------------------
	hostQueryReset = true

VkPhysicalDeviceImagelessFramebufferFeaturesKHR:
------------------------------------------------
	imagelessFramebuffer = true

VkPhysicalDeviceIndexTypeUint8FeaturesEXT:
------------------------------------------
	indexTypeUint8 = true

VkPhysicalDeviceInlineUniformBlockFeaturesEXT:
----------------------------------------------
	inlineUniformBlock                                 = true
	descriptorBindingInlineUniformBlockUpdateAfterBind = true

VkPhysicalDeviceLineRasterizationFeaturesEXT:
---------------------------------------------
	rectangularLines         = true
	bresenhamLines           = true
	smoothLines              = true
	stippledRectangularLines = true
	stippledBresenhamLines   = true
	stippledSmoothLines      = true

VkPhysicalDeviceMultiviewFeatures:
----------------------------------
	multiview                   = true
	multiviewGeometryShader     = true
	multiviewTessellationShader = true

VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR:
--------------------------------------------------------
	pipelineExecutableInfo = true

VkPhysicalDeviceProtectedMemoryFeatures:
----------------------------------------
	protectedMemory = false

VkPhysicalDeviceSamplerYcbcrConversionFeatures:
-----------------------------------------------
	samplerYcbcrConversion = true

VkPhysicalDeviceScalarBlockLayoutFeaturesEXT:
---------------------------------------------
	scalarBlockLayout = true

VkPhysicalDeviceShaderAtomicInt64FeaturesKHR:
---------------------------------------------
	shaderBufferInt64Atomics = true
	shaderSharedInt64Atomics = true

VkPhysicalDeviceShaderDemoteToHelperInvocationFeaturesEXT:
----------------------------------------------------------
	shaderDemoteToHelperInvocation = true

VkPhysicalDeviceShaderDrawParametersFeatures:
---------------------------------------------
	shaderDrawParameters = true

VkPhysicalDeviceFloat16Int8FeaturesKHR:
---------------------------------------
	shaderFloat16 = true
	shaderInt8    = true

VkPhysicalDeviceSubgroupSizeControlFeaturesEXT:
-----------------------------------------------
	subgroupSizeControl  = true
	computeFullSubgroups = true

VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT:
------------------------------------------------
	texelBufferAlignment = true

VkPhysicalDeviceTimelineSemaphoreFeaturesKHR:
---------------------------------------------
	timelineSemaphore = true

VkPhysicalDeviceTransformFeedbackFeaturesEXT:
---------------------------------------------
	transformFeedback = true
	geometryStreams   = true

VkPhysicalDeviceUniformBufferStandardLayoutFeaturesKHR:
-------------------------------------------------------
	uniformBufferStandardLayout = true

VkPhysicalDeviceVariablePointersFeatures:
-----------------------------------------
	variablePointersStorageBuffer = true
	variablePointers              = true

VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT:
--------------------------------------------------
	vertexAttributeInstanceRateDivisor     = true
	vertexAttributeInstanceRateZeroDivisor = true

VkPhysicalDeviceVulkanMemoryModelFeaturesKHR:
---------------------------------------------
	vulkanMemoryModel                             = true
	vulkanMemoryModelDeviceScope                  = true
	vulkanMemoryModelAvailabilityVisibilityChains = true

VkPhysicalDeviceYcbcrImageArraysFeaturesEXT:
--------------------------------------------
	ycbcrImageArrays = true